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General Tabletop Discussion
*Pathfinder & Starfinder
Goblin Hexer - Stinging Hex
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<blockquote data-quote="Tellerve" data-source="post: 4430966" data-attributes="member: 2412"><p>I was going through some Dnd mechanics with a new player and was doing a mock combat that included a goblin hexer, read the power and thought, wow that's a lot of damage. But as has been pointed out, only if you move, and you, the player hexed, should know something about the fact that moving would be bad.</p><p></p><p>I told the player that translucent bands of golden energy, with spikes pointed inwards were circling her, and pulsed closer everytime she moved herself. So, basically I made it clear that it was the moving that was making the bands close in and led her to the understanding that if she moved more they would close completely on her and damage her.</p><p></p><p>My 2 cents,</p><p></p><p>Tellerve</p></blockquote><p></p>
[QUOTE="Tellerve, post: 4430966, member: 2412"] I was going through some Dnd mechanics with a new player and was doing a mock combat that included a goblin hexer, read the power and thought, wow that's a lot of damage. But as has been pointed out, only if you move, and you, the player hexed, should know something about the fact that moving would be bad. I told the player that translucent bands of golden energy, with spikes pointed inwards were circling her, and pulsed closer everytime she moved herself. So, basically I made it clear that it was the moving that was making the bands close in and led her to the understanding that if she moved more they would close completely on her and damage her. My 2 cents, Tellerve [/QUOTE]
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Goblin Hexer - Stinging Hex
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