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Goblin Hordes
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<blockquote data-quote="bwgwl" data-source="post: 919315" data-attributes="member: 3876"><p>i had an old campaign where goblins were the major enemy.</p><p></p><p>worg riders with some fighter levels and mounted combat feats are nasty.</p><p></p><p>goblin archers with even one rogue level can get ugly -- sneak attack ambushes and all...</p><p></p><p>my goblins also had two racial prestige classes that i used from time to time. if your PCs are only 2nd level, they probably shouldn't be encountering these types of opponents just yet, but they may be something to keep in mind.</p><p></p><p>the first were the spider riders (<a href="http://mywebpages.comcast.net/thinlines/world/prestige_classes/spider_rider.html" target="_blank">detailed here</a>). basically just like it sounds, they ride monstrous spiders into combat. can be really nasty for ambush attacks -- the spiders can climb anywhere and catch the PCs unawares. i used them mainly when my group was traveling through a dense forest -- the spider riders would swarm out of the canopy, down tree trunks and surprise the party.</p><p></p><p>the second prestige class was the stalkers (<a href="http://mywebpages.comcast.net/thinlines/world/prestige_classes/stalker.html" target="_blank">detailed here</a>). these were goblins "intensively trained in the arts of tracking, hunting, and killing humanoid opponents larger than themselves. They operate with stealth, incredibly sharp senses, and ferocious cunning." also, very good for giving Medium-size PCs a run for their money.</p><p></p><p>a couple others i threw against the party were a pair of fighter/rogues -- one tricked out with a spiked chain (Expertise, Improved Trip, Improved Disarm, among other feats) and another who had a totally maxed out Tumble skill and was virtually impossible to hit in combat.</p><p></p><p>and then there was my favorite goblin NPC, who nearly wiped out the whole party -- a vampire goblin rogue.</p><p></p><p>the goblins know they are physically weaker than the larger races, and their tactics will reflect that. also, goblins aren't stupid -- they're just as smart as humans and their tactics should also reflect <em>that.</em> they won't just assault the PCs in waves of melee. they'll snipe at them from range, use their wolf, worg, and spider mounts for greater maneuverability and mobility, harry the PCs whenever they try to rest, retreat whenever the PCs engage them a little too closely, and otherwise try to win through gradually wearing down the party until they can't mount an effective resistance any more.</p></blockquote><p></p>
[QUOTE="bwgwl, post: 919315, member: 3876"] i had an old campaign where goblins were the major enemy. worg riders with some fighter levels and mounted combat feats are nasty. goblin archers with even one rogue level can get ugly -- sneak attack ambushes and all... my goblins also had two racial prestige classes that i used from time to time. if your PCs are only 2nd level, they probably shouldn't be encountering these types of opponents just yet, but they may be something to keep in mind. the first were the spider riders ([url=http://mywebpages.comcast.net/thinlines/world/prestige_classes/spider_rider.html]detailed here[/url]). basically just like it sounds, they ride monstrous spiders into combat. can be really nasty for ambush attacks -- the spiders can climb anywhere and catch the PCs unawares. i used them mainly when my group was traveling through a dense forest -- the spider riders would swarm out of the canopy, down tree trunks and surprise the party. the second prestige class was the stalkers ([url=http://mywebpages.comcast.net/thinlines/world/prestige_classes/stalker.html]detailed here[/url]). these were goblins "intensively trained in the arts of tracking, hunting, and killing humanoid opponents larger than themselves. They operate with stealth, incredibly sharp senses, and ferocious cunning." also, very good for giving Medium-size PCs a run for their money. a couple others i threw against the party were a pair of fighter/rogues -- one tricked out with a spiked chain (Expertise, Improved Trip, Improved Disarm, among other feats) and another who had a totally maxed out Tumble skill and was virtually impossible to hit in combat. and then there was my favorite goblin NPC, who nearly wiped out the whole party -- a vampire goblin rogue. the goblins know they are physically weaker than the larger races, and their tactics will reflect that. also, goblins aren't stupid -- they're just as smart as humans and their tactics should also reflect [i]that.[/i] they won't just assault the PCs in waves of melee. they'll snipe at them from range, use their wolf, worg, and spider mounts for greater maneuverability and mobility, harry the PCs whenever they try to rest, retreat whenever the PCs engage them a little too closely, and otherwise try to win through gradually wearing down the party until they can't mount an effective resistance any more. [/QUOTE]
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