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<blockquote data-quote="Dausuul" data-source="post: 4104316" data-attributes="member: 58197"><p>On the contrary, the complaints that 4E is too "board-gamey" are largely emphasizing the lack of simulation, the disconnect between the tactical combat rules and the world of the game.</p><p></p><p>The focus of a strategy game is on using the rules to put yourself in the most advantageous possible position, even if that totally violates any correspondence between the game and the imagined reality upon which it is based. The focus of a role-playing game is upon using the rules to help create the sense of being in that imagined reality.</p><p></p><p>Of course, actual wargames <em>do</em> focus on simulation, attempting to reproduce as much as possible the tactical experience of commanding a real (or fantastical) army. I've yet to see any complaints that 4E goes too much in this direction.</p><p></p><p>Incidentally, I'm not espousing the complaints of excessive "board-gameyness" or over-abstraction in 4E. Those are concerns for me, but they are far outweighed by the advantages of the new system. Just pointing out that the contradiction you're setting up here is not, in fact, a contradiction.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4104316, member: 58197"] On the contrary, the complaints that 4E is too "board-gamey" are largely emphasizing the lack of simulation, the disconnect between the tactical combat rules and the world of the game. The focus of a strategy game is on using the rules to put yourself in the most advantageous possible position, even if that totally violates any correspondence between the game and the imagined reality upon which it is based. The focus of a role-playing game is upon using the rules to help create the sense of being in that imagined reality. Of course, actual wargames [i]do[/i] focus on simulation, attempting to reproduce as much as possible the tactical experience of commanding a real (or fantastical) army. I've yet to see any complaints that 4E goes too much in this direction. Incidentally, I'm not espousing the complaints of excessive "board-gameyness" or over-abstraction in 4E. Those are concerns for me, but they are far outweighed by the advantages of the new system. Just pointing out that the contradiction you're setting up here is not, in fact, a contradiction. [/QUOTE]
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