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General Tabletop Discussion
*Dungeons & Dragons
Goblin Race - Draft
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<blockquote data-quote="ColinChapman" data-source="post: 6428227" data-attributes="member: 6779742"><p>Based very squarely on the Goblin as presented in the Monster Manual. Can anyone take a look at it with an eye to how balanced it is with other races, please? </p><p></p><p> <strong>Goblin Ability Score Increases:</strong> Your Dexterity score increases by 2, and depending on whether you rely more on surprising orneriness or raw cunning, your Constitution or Intelligence also increases by 1. </p><p><strong>Age:</strong> ???</p><p><strong>Alignment: </strong>Goblins typically evince little bias towards law or chaos, but are typically very self-centred, petty, and evil beings. </p><p><strong>Size: </strong>Goblins are between 3 and 4 feet tall and average about 40 pounds. Your size is Small. </p><p><strong>Speed: </strong>Despite their small stature, goblins are surprisingly fleet of foot. Your basic walking speed is 30 feet. </p><p><strong>Beast Trainer:</strong> You have proficiency with Animal Handling. </p><p><strong>Darkvision:</strong> Accustomed to life underground and nocturnal activities, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey. </p><p><strong>Kin to Rats and Wolves:</strong> Such is your natural affinity with rats and wolves that you have Advantage on Wisdom (Animal Handling) checks involving rats, giant rats, wolves, dire wolves, and worgs. </p><p><strong>Nimble Escape:</strong> You can take the Disengage or Hide action as a bonus action on each of your turns. </p><p><strong>Sneaky: </strong>You are proficient in Stealth and enjoy the benefits of Expertise in it, doubling your proficiency bonus.</p></blockquote><p></p>
[QUOTE="ColinChapman, post: 6428227, member: 6779742"] Based very squarely on the Goblin as presented in the Monster Manual. Can anyone take a look at it with an eye to how balanced it is with other races, please? [B]Goblin Ability Score Increases:[/B] Your Dexterity score increases by 2, and depending on whether you rely more on surprising orneriness or raw cunning, your Constitution or Intelligence also increases by 1. [B]Age:[/B] ??? [B]Alignment: [/B]Goblins typically evince little bias towards law or chaos, but are typically very self-centred, petty, and evil beings. [B]Size: [/B]Goblins are between 3 and 4 feet tall and average about 40 pounds. Your size is Small. [B]Speed: [/B]Despite their small stature, goblins are surprisingly fleet of foot. Your basic walking speed is 30 feet. [B]Beast Trainer:[/B] You have proficiency with Animal Handling. [B]Darkvision:[/B] Accustomed to life underground and nocturnal activities, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey. [B]Kin to Rats and Wolves:[/B] Such is your natural affinity with rats and wolves that you have Advantage on Wisdom (Animal Handling) checks involving rats, giant rats, wolves, dire wolves, and worgs. [B]Nimble Escape:[/B] You can take the Disengage or Hide action as a bonus action on each of your turns. [B]Sneaky: [/B]You are proficient in Stealth and enjoy the benefits of Expertise in it, doubling your proficiency bonus. [/QUOTE]
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