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Goblin / Troll Adventure Ideas For Tonight (& Later)
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<blockquote data-quote="Goblyn" data-source="post: 1484608" data-attributes="member: 16889"><p><strong>In there like an angry twistie</strong></p><p></p><p>Let me start off by saying that I know nothing of Iron Kingdoms; thus feel free to take what I say with a grain of salt ...</p><p></p><p>Lessee...you said your game is tonight?</p><p></p><p>Not much time. I was going to suggest that you harry them with an adventuring party of NPCs, but it may just be more trouble than it's worth given your time frame.</p><p></p><p>I also don't know the hugeness level you're going for in adventure suggestions, so I'll give you a big one, and a little one.</p><p></p><p>Here's the big one: Let them encounter Orcs(or just some other goblinoid clan). Whether or not ass-kicking ensues, let the PCs find out that the orcs are part of an advance scout for a large orcish horde that lives nowhere near the area, but is thinking of expanding into this territory.</p><p>They could probably notice a 'wrongness' with the wilderness in the direction that the orcs came, and further inspection might reveal diseased vegetation on the orcs themselves.</p><p>At this point I was thinking of a danger to their own clans, from the large expansionistic one, as well as a dnger of some sort to or from the forest. Maybe the Shadow Glade or the Crawling Jungle from WotC's page's random encounters section; maybe the Twisted Wood.</p><p></p><p>The short one:Undead are everybody's enemy. A wight and some ghouls might take exception to these oafs tromping all over their sacred burial ground, obscured over time as it is.</p><p></p><p>Another short one:I don't know about you, but I don't like elves so I won't pass up this opportunity to advocate the wholesale slaughter of the annoying little buggers. Have the party attacked by elves who think that the 'brutish goblinoids' have no place in 'their'(the elves') forest.</p><p></p><p>Ok, these short ones are just really random encounters, and almost certainly random COMBAT encounters. But if you like them, they've served their purpose.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Goblyn, post: 1484608, member: 16889"] [b]In there like an angry twistie[/b] Let me start off by saying that I know nothing of Iron Kingdoms; thus feel free to take what I say with a grain of salt ... Lessee...you said your game is tonight? Not much time. I was going to suggest that you harry them with an adventuring party of NPCs, but it may just be more trouble than it's worth given your time frame. I also don't know the hugeness level you're going for in adventure suggestions, so I'll give you a big one, and a little one. Here's the big one: Let them encounter Orcs(or just some other goblinoid clan). Whether or not ass-kicking ensues, let the PCs find out that the orcs are part of an advance scout for a large orcish horde that lives nowhere near the area, but is thinking of expanding into this territory. They could probably notice a 'wrongness' with the wilderness in the direction that the orcs came, and further inspection might reveal diseased vegetation on the orcs themselves. At this point I was thinking of a danger to their own clans, from the large expansionistic one, as well as a dnger of some sort to or from the forest. Maybe the Shadow Glade or the Crawling Jungle from WotC's page's random encounters section; maybe the Twisted Wood. The short one:Undead are everybody's enemy. A wight and some ghouls might take exception to these oafs tromping all over their sacred burial ground, obscured over time as it is. Another short one:I don't know about you, but I don't like elves so I won't pass up this opportunity to advocate the wholesale slaughter of the annoying little buggers. Have the party attacked by elves who think that the 'brutish goblinoids' have no place in 'their'(the elves') forest. Ok, these short ones are just really random encounters, and almost certainly random COMBAT encounters. But if you like them, they've served their purpose. Hope this helps. [/QUOTE]
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