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Goblinoids in D&D 5e: Their Origin, Story, and Tragedy (+)
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8528934" data-attributes="member: 7023887"><p>Yep! I addressed this here:</p><p></p><p>I was mostly focusing on D&D 5e's lore in this post, going over what we know of Goblinoids from 5e's lore, and covering the 3 main types of them. I'm aware that there are plenty of variations, but just wanted to go over the 3 main types (most of the variations are off-shoots of the base 3 goblinoids. Norkers are Goblins from the Elemental Plane of Earth, Koalinths are aquatic Hobgoblins, Verdan are mutated goblins and hobgoblins created by an Elder Evil of Entropy, and so on).</p><p></p><p>That is interesting. That does fit well with the idea that Maglubiyet is trying to suppress the Fey Ancestry of the Goblinoid races, as the Feywild is a plane of emotions and he doesn't want them to know where they came from (because that would give them an identity beyond being his servants, which could lead to them realizing how awful he is and revolting).</p><p></p><p>This is also interesting when you take into account the fact that it's pretty easy to tell when another Hobgoblin is reacting to something emotionally, due to their nose changing color.</p><p></p><p>Source: Volo's Guide to Monsters</p><p></p><p>I wonder if Hobgoblins have a stigma about this, then. It's already embarrassing enough for humans when we blush/flush in public. For a culture where you're taught to not have emotions in front of anyone else, that would be even worse.</p><p></p><p>Good questions. None of these have canonical answers, but I do have a few suggestions if you want to preemptively avoid questions from your players if you use something like this in your campaigns.</p><p></p><p>First suggestion, maybe Maglubiyet, for some reason, only targets races that are "typically evil". Maybe it's easier to conquer a race that already follows evil gods than one that follows good gods. For Fey-descended creatures, this would be the Unseelie Fey (while they're not universally evil, it's kind of part of their theme), making him start with Goblinoids. The next major group of "typically evil" humanoids in the D&D multiverse are the Orcs. It is canon that he will move onto the other races and gods after he finishes with the Orcish Pantheon, so maybe his next targets will be Drow, Kobolds/Chromatic Dragons, Duergar, Gnolls, Minotaurs, Trolls/Ogres, or Githyanki? Then, after he's united the "evil races" he'll try to do the good races.</p><p></p><p>Second suggestion, <strong><em>maybe he already has</em></strong> gone after other races (besides the Goblinoid races). We know that Maglubiyet gives those that he conquers two options; joining his side or death. Maybe he has tried to conquer some other races/gods before, but all of them would rather die than "turn to the dark side". This could make for a cool story in a setting, where there's a few extinct races and pantheons from centuries ago that are revealed to be results of Maglubiyet's conquest of other deities.</p><p></p><p>Third suggestion, maybe Maglubiyet also started as an Unseelie Archfey. It would be pretty easy to justify the question "why did he start with the Unseelie" when the answer is "he was one, betrayed the rest, and went on a Multiverse-spanning conquest of the rest of the gods".</p><p></p><p>Or maybe it's something entirely different, or a combination of these three. He could just really dislike Chaotic creatures, and want to start with the Orcs because they're a prominent Chaotic Evil racial culture. Or has some specific feud with Gruumsh that he wants to resolve before conquering the other races. Something like that.</p><p></p><p>I personally am a fan of the idea of Maglubiyet planning to use his same eugenics/artificial selection process on the Orcs to produce a line of "supersoldiers". Maybe he just needs to conquer the Orcs, spend a century or two brainwashing them to his side, and then he will have enough power to take on any/every other race in the D&D Multiverse?</p><p></p><p>Just some thoughts. I hope this helps answer the question.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8528934, member: 7023887"] Yep! I addressed this here: I was mostly focusing on D&D 5e's lore in this post, going over what we know of Goblinoids from 5e's lore, and covering the 3 main types of them. I'm aware that there are plenty of variations, but just wanted to go over the 3 main types (most of the variations are off-shoots of the base 3 goblinoids. Norkers are Goblins from the Elemental Plane of Earth, Koalinths are aquatic Hobgoblins, Verdan are mutated goblins and hobgoblins created by an Elder Evil of Entropy, and so on). That is interesting. That does fit well with the idea that Maglubiyet is trying to suppress the Fey Ancestry of the Goblinoid races, as the Feywild is a plane of emotions and he doesn't want them to know where they came from (because that would give them an identity beyond being his servants, which could lead to them realizing how awful he is and revolting). This is also interesting when you take into account the fact that it's pretty easy to tell when another Hobgoblin is reacting to something emotionally, due to their nose changing color. Source: Volo's Guide to Monsters I wonder if Hobgoblins have a stigma about this, then. It's already embarrassing enough for humans when we blush/flush in public. For a culture where you're taught to not have emotions in front of anyone else, that would be even worse. Good questions. None of these have canonical answers, but I do have a few suggestions if you want to preemptively avoid questions from your players if you use something like this in your campaigns. First suggestion, maybe Maglubiyet, for some reason, only targets races that are "typically evil". Maybe it's easier to conquer a race that already follows evil gods than one that follows good gods. For Fey-descended creatures, this would be the Unseelie Fey (while they're not universally evil, it's kind of part of their theme), making him start with Goblinoids. The next major group of "typically evil" humanoids in the D&D multiverse are the Orcs. It is canon that he will move onto the other races and gods after he finishes with the Orcish Pantheon, so maybe his next targets will be Drow, Kobolds/Chromatic Dragons, Duergar, Gnolls, Minotaurs, Trolls/Ogres, or Githyanki? Then, after he's united the "evil races" he'll try to do the good races. Second suggestion, [B][I]maybe he already has[/I][/B] gone after other races (besides the Goblinoid races). We know that Maglubiyet gives those that he conquers two options; joining his side or death. Maybe he has tried to conquer some other races/gods before, but all of them would rather die than "turn to the dark side". This could make for a cool story in a setting, where there's a few extinct races and pantheons from centuries ago that are revealed to be results of Maglubiyet's conquest of other deities. Third suggestion, maybe Maglubiyet also started as an Unseelie Archfey. It would be pretty easy to justify the question "why did he start with the Unseelie" when the answer is "he was one, betrayed the rest, and went on a Multiverse-spanning conquest of the rest of the gods". Or maybe it's something entirely different, or a combination of these three. He could just really dislike Chaotic creatures, and want to start with the Orcs because they're a prominent Chaotic Evil racial culture. Or has some specific feud with Gruumsh that he wants to resolve before conquering the other races. Something like that. I personally am a fan of the idea of Maglubiyet planning to use his same eugenics/artificial selection process on the Orcs to produce a line of "supersoldiers". Maybe he just needs to conquer the Orcs, spend a century or two brainwashing them to his side, and then he will have enough power to take on any/every other race in the D&D Multiverse? Just some thoughts. I hope this helps answer the question. [/QUOTE]
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