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Goblinoids in D&D 5e: Their Origin, Story, and Tragedy (+)
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<blockquote data-quote="Mecheon" data-source="post: 8530369" data-attributes="member: 6801776"><p>Outside of Dragonlance, where goblins have the same origin as like 50% of the player races, have goblin origins ever been touched before now? In all of the years of the game, has it ever been something that's been explored? Orc origins certainly have, but goblinoids? Like, the best I can think of is 4E's one where Bane found the hobgoblins and went "Hot damn, you guys are great!" and recruited them all</p><p></p><p></p><p>Given goblinoids never have had an origin to begin with in games, they'd just ignore it like previous. Because they're ignoring past lore in giving them an origin to begin with.</p><p></p><p></p><p>Did you miss 2E where we had like, 7 universes selling against each other with their own lore? This is not new</p><p></p><p></p><p>The popular market. Just like how Spelljammer had Gamera, totally-not-Daleks, and elven bionoids straight from Guyver, or the Rakshasa being closer to an episode of Kochak rather than the actual mythological thing</p><p></p><p>Nowerdays probably the most influential thing on goblins is going to be Labyrinth, Pathfinder, or Warcraft. People don't just want pointless mook race and Pathfinder more than proved going the fey angle with goblins works really well</p><p></p><p>D&D's approach to goblins was clearly not working. This fey thing fits in nice and can give them something interesting to make them stand out. Just because someone couldn't write interesting goblins 40 years ago doesn't mean we have to be burndened by that this many years later.</p></blockquote><p></p>
[QUOTE="Mecheon, post: 8530369, member: 6801776"] Outside of Dragonlance, where goblins have the same origin as like 50% of the player races, have goblin origins ever been touched before now? In all of the years of the game, has it ever been something that's been explored? Orc origins certainly have, but goblinoids? Like, the best I can think of is 4E's one where Bane found the hobgoblins and went "Hot damn, you guys are great!" and recruited them all Given goblinoids never have had an origin to begin with in games, they'd just ignore it like previous. Because they're ignoring past lore in giving them an origin to begin with. Did you miss 2E where we had like, 7 universes selling against each other with their own lore? This is not new The popular market. Just like how Spelljammer had Gamera, totally-not-Daleks, and elven bionoids straight from Guyver, or the Rakshasa being closer to an episode of Kochak rather than the actual mythological thing Nowerdays probably the most influential thing on goblins is going to be Labyrinth, Pathfinder, or Warcraft. People don't just want pointless mook race and Pathfinder more than proved going the fey angle with goblins works really well D&D's approach to goblins was clearly not working. This fey thing fits in nice and can give them something interesting to make them stand out. Just because someone couldn't write interesting goblins 40 years ago doesn't mean we have to be burndened by that this many years later. [/QUOTE]
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