Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Goblins and their "Curse of Strife"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreenTengu" data-source="post: 8030717" data-attributes="member: 6777454"><p>Hobgoblins are already cursed with a racial stat entry that makes it so you are functionally taking a huge penalty if you play one as anything but a Wizard, Warlock or Sorcerer-- despite supposedly being a primarily martial race.</p><p></p><p>And Goblins... actually, the stats for Goblins are pretty good in combat at mid to late level. But it is also, a combat-only race.</p><p></p><p>Then they get slapped with whatever social penalties the DM is expected to place on them. Then you want to stick this extra curse on them at all?</p><p></p><p>Really seems like kicking a player in the teeth when they are already down for the crime of having chosen "the wrong race".</p><p></p><p>And, yes, the idea that one either beats them out of it, brainwashes them or uses abusive psychological techniques is quite creepy.</p><p></p><p>And-- really-- from a general perspective, would it really even need to necessarily affect them all anyway? Why not just primarily affect the priests or chieftains who pray to Bane and are granted power in exchange? The rest of them-- they are just going to go along with it because its not like anyone else is particularly accepting of them, because their tribe almost certainly has deep-rooted grievances with other races even if they arguably or even definitely started the fight, because of peer pressure or just because they care about their family and friends no matter how dastardly their family and friends are.</p><p></p><p>It should be super easy to "break the curse"-- just getting thrown out of your tribe or finding yourself the person in the tribe that everyone is encouraged to pick on and I am pretty sure that'll break it real quick.</p><p></p><p>There could even be tribes that are free of Bane for a while, but then all its takes is one traditionalist who wants to advance his position in the tribe and offers his soul up to Bane and gets granted the charisma and talent to just suck the entire tribe up into his ideology. Particularly if none of the other gods are out there trying to adopt of influence them.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 8030717, member: 6777454"] Hobgoblins are already cursed with a racial stat entry that makes it so you are functionally taking a huge penalty if you play one as anything but a Wizard, Warlock or Sorcerer-- despite supposedly being a primarily martial race. And Goblins... actually, the stats for Goblins are pretty good in combat at mid to late level. But it is also, a combat-only race. Then they get slapped with whatever social penalties the DM is expected to place on them. Then you want to stick this extra curse on them at all? Really seems like kicking a player in the teeth when they are already down for the crime of having chosen "the wrong race". And, yes, the idea that one either beats them out of it, brainwashes them or uses abusive psychological techniques is quite creepy. And-- really-- from a general perspective, would it really even need to necessarily affect them all anyway? Why not just primarily affect the priests or chieftains who pray to Bane and are granted power in exchange? The rest of them-- they are just going to go along with it because its not like anyone else is particularly accepting of them, because their tribe almost certainly has deep-rooted grievances with other races even if they arguably or even definitely started the fight, because of peer pressure or just because they care about their family and friends no matter how dastardly their family and friends are. It should be super easy to "break the curse"-- just getting thrown out of your tribe or finding yourself the person in the tribe that everyone is encouraged to pick on and I am pretty sure that'll break it real quick. There could even be tribes that are free of Bane for a while, but then all its takes is one traditionalist who wants to advance his position in the tribe and offers his soul up to Bane and gets granted the charisma and talent to just suck the entire tribe up into his ideology. Particularly if none of the other gods are out there trying to adopt of influence them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Goblins and their "Curse of Strife"
Top