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Goblins in trees 100' up - avoiding falling damage?
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<blockquote data-quote="baradtgnome" data-source="post: 5499643" data-attributes="member: 2722"><p>Not to think too deeply about the socio-economics of goblin life... but it seems to me the goblin leaders wouldn't want to spend significant resources on saving a few measly goblin lives with magic. They are more likely to do some of the mundane things that were already suggested like lines, nets, hooks and the like. The run of the mill goblin - perhaps through darwin like processes might come to posses skills or feats that could keep them from falling or increase the likelihood of survival if they did fall off. Perhaps a +3 to balance feat, proficiency with some specialized grappling hook, or even a second chance saving throw if they fall off to grab something.</p><p></p><p>I'd think that nets would be least favored - since enemies falling off would be desirable. Or perhaps the nets capture friend and foe alike requiring anyone in them to be saved: enemies captured, friends taunted or punished for their ineptness. I like the lines ideas - and if they were camouflaged then the goblins might think only they knew about them.</p><p></p><p>Now goblin leaders... they would spare no goblin resources in saving their own smelly hides. There is where to put the magic goodies.</p><p></p><p>What about the reverse? What about magic items that make it more likely foes WILL fall off? There is a nasty surprise for a party.</p></blockquote><p></p>
[QUOTE="baradtgnome, post: 5499643, member: 2722"] Not to think too deeply about the socio-economics of goblin life... but it seems to me the goblin leaders wouldn't want to spend significant resources on saving a few measly goblin lives with magic. They are more likely to do some of the mundane things that were already suggested like lines, nets, hooks and the like. The run of the mill goblin - perhaps through darwin like processes might come to posses skills or feats that could keep them from falling or increase the likelihood of survival if they did fall off. Perhaps a +3 to balance feat, proficiency with some specialized grappling hook, or even a second chance saving throw if they fall off to grab something. I'd think that nets would be least favored - since enemies falling off would be desirable. Or perhaps the nets capture friend and foe alike requiring anyone in them to be saved: enemies captured, friends taunted or punished for their ineptness. I like the lines ideas - and if they were camouflaged then the goblins might think only they knew about them. Now goblin leaders... they would spare no goblin resources in saving their own smelly hides. There is where to put the magic goodies. What about the reverse? What about magic items that make it more likely foes WILL fall off? There is a nasty surprise for a party. [/QUOTE]
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Goblins in trees 100' up - avoiding falling damage?
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