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Goblins of Eberron
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<blockquote data-quote="Storminator" data-source="post: 6141009" data-attributes="member: 305"><p>On tweaking my monster selection - I had some level 13 minions and some level 9 skirmishers. The level 13 minions did some freaky damage with the +10 - it was 21 points on a hit. But the level 9 skirmishers got caught in the AoE, which essentially bloodied them on a hit, so the sorcerer used an action point, hit them with the AoE again, and killed them all (while simultaneously wiping out the minions). There was 1 monster (plus 2 bosses) left after his round. The level 9 guys had lower defenses, and hence all but one got hit twice, and lower hp. A bunch of the minions were missed by one AoE, but hit by the other and killed. Had I reversed the levels of the monsters, the level 9 minion would still have done 18 points of damage, which would have got everyone's attention, and even after the double AoE the level 13 skirmishers would have survived. Overall that would have been a more satisfying combat.</p><p></p><p>But it's OK because I had a bunch of non combat that I had to get thru because I need to pick up the pace of the game. This was the 3rd session on this mini story and I no longer have the luxury of extending these little arcs.</p><p></p><p>PS</p></blockquote><p></p>
[QUOTE="Storminator, post: 6141009, member: 305"] On tweaking my monster selection - I had some level 13 minions and some level 9 skirmishers. The level 13 minions did some freaky damage with the +10 - it was 21 points on a hit. But the level 9 skirmishers got caught in the AoE, which essentially bloodied them on a hit, so the sorcerer used an action point, hit them with the AoE again, and killed them all (while simultaneously wiping out the minions). There was 1 monster (plus 2 bosses) left after his round. The level 9 guys had lower defenses, and hence all but one got hit twice, and lower hp. A bunch of the minions were missed by one AoE, but hit by the other and killed. Had I reversed the levels of the monsters, the level 9 minion would still have done 18 points of damage, which would have got everyone's attention, and even after the double AoE the level 13 skirmishers would have survived. Overall that would have been a more satisfying combat. But it's OK because I had a bunch of non combat that I had to get thru because I need to pick up the pace of the game. This was the 3rd session on this mini story and I no longer have the luxury of extending these little arcs. PS [/QUOTE]
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