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[Gobquest] Part 2
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<blockquote data-quote="dreamthief" data-source="post: 584293" data-attributes="member: 6003"><p>Nitzbuk is taken aback by D'Bruuhl. "Yes, Heironees, of course I remember your church... you are a vital cog to Gobtown. Some still worship the Goblin Gods, but if we are to become fully regarded citizens of the realms, we must abandon our bloodthirsty, unscrupulous, conniving deities!" He says as if they have done him a personal affront.</p><p></p><p>"What sort of beasts? Oh.. the typical i would think. Boar, deer, sheep... it's woods, not too far from here. You'll reach a village called Hulvin at the edge of it. They might know better or have a map. It's two days travel to reach there, and I am providing you with mules. You should be grateful for my generosity.</p><p></p><p>"The message was usually delivered by passing travellers. Sometimes he would drop by and we would chat, but this year I sense something is different. I contacted another associate in the village of Hulvin and he said there's been no sign of him either."</p><p></p><p>Nitzbuk gets off his seat. "I have a meeting with the High Council to attend to. Now... run along," he says.</p><p></p><p>An aide of Nitzbuk, Keris the humpback, shows you your mules. They're flea-ridden and dirty, and their smell could even turn a Goblin's nose. </p><p></p><p>"Go southwest," says Keris. "There iz caravan going there. You should go with 'em. Roads are getting dangerous now," he says. "All of you big Gob heroes!"</p></blockquote><p></p>
[QUOTE="dreamthief, post: 584293, member: 6003"] Nitzbuk is taken aback by D'Bruuhl. "Yes, Heironees, of course I remember your church... you are a vital cog to Gobtown. Some still worship the Goblin Gods, but if we are to become fully regarded citizens of the realms, we must abandon our bloodthirsty, unscrupulous, conniving deities!" He says as if they have done him a personal affront. "What sort of beasts? Oh.. the typical i would think. Boar, deer, sheep... it's woods, not too far from here. You'll reach a village called Hulvin at the edge of it. They might know better or have a map. It's two days travel to reach there, and I am providing you with mules. You should be grateful for my generosity. "The message was usually delivered by passing travellers. Sometimes he would drop by and we would chat, but this year I sense something is different. I contacted another associate in the village of Hulvin and he said there's been no sign of him either." Nitzbuk gets off his seat. "I have a meeting with the High Council to attend to. Now... run along," he says. An aide of Nitzbuk, Keris the humpback, shows you your mules. They're flea-ridden and dirty, and their smell could even turn a Goblin's nose. "Go southwest," says Keris. "There iz caravan going there. You should go with 'em. Roads are getting dangerous now," he says. "All of you big Gob heroes!" [/QUOTE]
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