Ashgyad Jev
Male Goblin Con2: HD 2d4+4; hp 11; Init +3 (+3 Dex); Spd 30ft; AC 14 (+3 Dex, +1 Size); Reach 5ft, Melee +2, dagger (1d4/crit 19-20/x2); Ranged light crossbow, +5 (1d8/crit 19-20/x2, range 80'); SQ Darkvision 60'; AL CN; SV Fort +2 (+4 with familiar), Ref +3, Will +4; Str 10, Dex 16, Con 14, Int 16, Wis 12, Cha 6.
Skills (total/ranks): Concentration (7/5), Craft (Trapmaking) (8/5), Knowledge (Arcana) (8/5), Knowledge (The Planes) (8/5), Spellcraft (8/5).
Feats: Point Blank Shot, Scribe Scroll.
Languages: Common, Goblin, Draconic, Gnome, Orc.
Class Features:
Profecient in all Simple Weapons.
Scribe Scroll.
Summan Familiar.
Magic:
Prohibited School: Evocation
Spells Known: All non-Evocation Cantrips, 1st - Burning Hands, Expeditious Retreat, Grease, Mage Armor, Obscuring Mist, Sleep, Summon Monster I, True Strike.
Spells Per Day: 0th - 4+1, 1st - 3+1, DC = 13 + Spell Level.
Typically Prepared Spells: 0th - Detect Magic (x2), Ghost Sound, Ray of Frost, Read Magic. 1st - Mage Armor, Sleep, Summon Monster I, True Strike.
Possessions: Daggers (2), Light Crossbow, Spellbook, Crossbow Bolts (20), Backpack, Bedroll, Flint and Steel, Trail Rations (2 days), Sack, Spell Component Pouch, Torch, Trapmaker's Tools, Waterskin, Traveler's Outfit, 33 GP, 7 SP, 9 CP
Total gear weight: 21.5 lbs.
Capacity: 25 lbs./50 lbs./75 lbs.
Familiar
Zix, male rat: HD 1/2 2d8; hp 5; Init +2 (+2 Dex); Spd 15ft, climb 15ft; AC 15 (+2 Dex, +2 Size, +1 Natural); Reach 0ft, Melee bite, +3 (1d3-4/crit 20/x2); SQ Scent, Familiar Qualities; AL N; SV Fort +2, Ref +4, Will +4; Str 2, Dex 15, Con 10, Int 6, Wis 12, Cha 2.
Skills (total/ranks): Balance 10, Climb 12, Hide 18, Move Silently 10.
Feats: Weapon Finesse (bite).
Familiar Qualites: Alertness, improved evasion, share spells, empathic link. Grants Asgyad +2 to Fort saves.
Description: 3', 40 lbs. Age 19. Black hair, red eyes, yellow skin.
History:
Once apprenticed to the clan trapmaker, a visiting Half-Orc Wizard saw Ashgyad's potential and took him for his own apprentice. The Half-Orc, Jharzun Fire Eye, knew the ease with which the spark of magic could be ignored in a "fringe" humanoid, and was determined to turn Ashgyad into a wizard. For Ashgyad's part - who was he to say "no" to a hulking Half-Orc who could turn him into a toad? Eventually, Conjuration did strike his fancy, and he was fascinated by the realms from which conjured creatures come. Now, he seeks to master his skills, and perhaps one day take a goblin apprentice of his own.