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God encased in armor
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<blockquote data-quote="Visigani" data-source="post: 5734912" data-attributes="member: 6676235"><p>Oh, this is easy. The armor causes him to feel every cut made in violence. Every gash and wound the world over made in anger, hate or during an act of war is felt by him as surely as it is felt by the victim of the killing blow.</p><p></p><p>That's its drawback.</p><p></p><p>It's benefit is that it connects him directly to his followers so that if HE is subject to injury (such as a fireball, cleaving axe, whichever) the damage is instead redirected to one of his followers... whose cleaved head rolls to the ground in the middle of the sermon or whose body bursts into flames while engaged in amorous pursuits.</p><p></p><p></p><p>This is explained away by the clergy by telling the followers that only those who had cowardice in their hearts were smote by the war god, when in fact it's largely random.</p><p></p><p>In game terms it's a giant pool of hitpoints, like three or four thousand or so.</p></blockquote><p></p>
[QUOTE="Visigani, post: 5734912, member: 6676235"] Oh, this is easy. The armor causes him to feel every cut made in violence. Every gash and wound the world over made in anger, hate or during an act of war is felt by him as surely as it is felt by the victim of the killing blow. That's its drawback. It's benefit is that it connects him directly to his followers so that if HE is subject to injury (such as a fireball, cleaving axe, whichever) the damage is instead redirected to one of his followers... whose cleaved head rolls to the ground in the middle of the sermon or whose body bursts into flames while engaged in amorous pursuits. This is explained away by the clergy by telling the followers that only those who had cowardice in their hearts were smote by the war god, when in fact it's largely random. In game terms it's a giant pool of hitpoints, like three or four thousand or so. [/QUOTE]
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