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<blockquote data-quote="S'mon" data-source="post: 446578" data-attributes="member: 463"><p>For PC-class adventurers' hiring costs I'd suggest something like (Level squared)x10gp per month. This is n line with the relative power of the levels and the hiring costs in the DMG (eg 1st level Warriors 6gp/month). Higher levels on dangerous missions would want a reasonable loot share too, 1/3 sounds reasonable.</p><p></p><p>Level squared x 10 gp =</p><p></p><p>1st: 10gp</p><p>2nd: 40gp</p><p>3rd: 90gp</p><p>4th: 160gp</p><p>5th: 250gp</p><p>6th: 360gp</p><p>7th: 490gp</p><p>8th: 640gp</p><p>9th: 810gp</p><p>10th: 1000gp</p><p>11th: 1210gp</p><p>12th: 1440gp</p><p>13th: 1690gp</p><p>14th: 1960gp</p><p>15th: 2250gp</p><p></p><p>I think characters over 15th would rarely if ever be available for hire in a regular campaign. If available to be hired, costs would be:</p><p></p><p>16th: 2560gp</p><p>17th: 2890gp</p><p>18th: 3240gp</p><p>19th: 3610gp</p><p>20th: 4000gp</p><p></p><p>For Epic level NPCs (in a _really_ high-powered game) continue the progression but multiply costs by 100gp instead of 10gp.</p></blockquote><p></p>
[QUOTE="S'mon, post: 446578, member: 463"] For PC-class adventurers' hiring costs I'd suggest something like (Level squared)x10gp per month. This is n line with the relative power of the levels and the hiring costs in the DMG (eg 1st level Warriors 6gp/month). Higher levels on dangerous missions would want a reasonable loot share too, 1/3 sounds reasonable. Level squared x 10 gp = 1st: 10gp 2nd: 40gp 3rd: 90gp 4th: 160gp 5th: 250gp 6th: 360gp 7th: 490gp 8th: 640gp 9th: 810gp 10th: 1000gp 11th: 1210gp 12th: 1440gp 13th: 1690gp 14th: 1960gp 15th: 2250gp I think characters over 15th would rarely if ever be available for hire in a regular campaign. If available to be hired, costs would be: 16th: 2560gp 17th: 2890gp 18th: 3240gp 19th: 3610gp 20th: 4000gp For Epic level NPCs (in a _really_ high-powered game) continue the progression but multiply costs by 100gp instead of 10gp. [/QUOTE]
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