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GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
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<blockquote data-quote="Upper_Krust" data-source="post: 9645939" data-attributes="member: 326"><p>Well I can't speak to those rules specifically, I think I only caught the Previews. But having tried the "Lets just keep leveling up" design approach myself 20 years ago (leading on from the Epic Level Handbook) I think you run into multiple problems.</p><p></p><p>1. <strong>Needless Complexity:</strong> Which gets even more complicated when you factor multi-classing.</p><p>2. <strong>Lack of Identity:</strong> Should <strong>Thor </strong>be a 53rd-level (or whatever) Barbarian or the GOD OF THUNDER!? Its a no-brainer.</p><p>3. <strong>Underwhelming Results:</strong> due to linear scaling - how could you create a character like <strong>Goku </strong>with 5e Levels; what is he over Level 9000 or something! An issue my Divinity Templates neatly avoid - in fact I actually plotted out Dragonball power levels so they fit perfect with God Rules.</p><p>4. <strong>Spread Too Thin:</strong> Imagine you had rules extended to Level 100 (or whatever), each incremental advance would be minuscule and pointless. Instead in God Rules each Divine Rank has a big impact on power without adding complexity.</p><p>5. <strong>Balancing Encounters:</strong> More levels are harder to balance. I've streamlined this at Epic Tier and above by tying Divine Rank to Challenge rating and shifting up or down ranks always means the same thing in terms of the number of characters. </p><p></p><p><strong>E.g. </strong>So I know an Epic Tier Character (Lets call that Divine Rank 0 ) is approx. Challenge Rating 12*, Divine Rank 3 (Demigod) is Challenge Rating 24 and Divine Rank 6 (Greater Deity) is Challenge Rating 36. A jump of +12 CR (or 3 Divine Ranks) always means the more powerful character is equal to 6 of the lower CR. So the CR 24-Demigod is equal to SIX Epic Tier characters, while the CR 36-Greater God is equal to SIX Demigods.</p><p></p><p>*Simplified (Level 17 = CR 11, Level 20 is CR 13, before those player characters go 'nova').</p><p></p><p></p><p></p><p>No pressure then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 9645939, member: 326"] Well I can't speak to those rules specifically, I think I only caught the Previews. But having tried the "Lets just keep leveling up" design approach myself 20 years ago (leading on from the Epic Level Handbook) I think you run into multiple problems. 1. [B]Needless Complexity:[/B] Which gets even more complicated when you factor multi-classing. 2. [B]Lack of Identity:[/B] Should [B]Thor [/B]be a 53rd-level (or whatever) Barbarian or the GOD OF THUNDER!? Its a no-brainer. 3. [B]Underwhelming Results:[/B] due to linear scaling - how could you create a character like [B]Goku [/B]with 5e Levels; what is he over Level 9000 or something! An issue my Divinity Templates neatly avoid - in fact I actually plotted out Dragonball power levels so they fit perfect with God Rules. 4. [B]Spread Too Thin:[/B] Imagine you had rules extended to Level 100 (or whatever), each incremental advance would be minuscule and pointless. Instead in God Rules each Divine Rank has a big impact on power without adding complexity. 5. [B]Balancing Encounters:[/B] More levels are harder to balance. I've streamlined this at Epic Tier and above by tying Divine Rank to Challenge rating and shifting up or down ranks always means the same thing in terms of the number of characters. [B]E.g. [/B]So I know an Epic Tier Character (Lets call that Divine Rank 0 ) is approx. Challenge Rating 12*, Divine Rank 3 (Demigod) is Challenge Rating 24 and Divine Rank 6 (Greater Deity) is Challenge Rating 36. A jump of +12 CR (or 3 Divine Ranks) always means the more powerful character is equal to 6 of the lower CR. So the CR 24-Demigod is equal to SIX Epic Tier characters, while the CR 36-Greater God is equal to SIX Demigods. *Simplified (Level 17 = CR 11, Level 20 is CR 13, before those player characters go 'nova'). No pressure then. ;) [/QUOTE]
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GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
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