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GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
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<blockquote data-quote="Upper_Krust" data-source="post: 9722826" data-attributes="member: 326"><p>I already have plans for the Stretch goals.</p><p></p><p>We will see how the Kickstarter does. I'll be able to do a better budget 'post mortem' after the Kickstarter so I don't make the same mistakes again.</p><p></p><p>Obviously I completely messed up my Art Budget for this project when I quadrupled the size and had to split it into 2 books (Player's Guide and Bestiary). Even taking that into consideration I have already commissioned and licensed probably 50 illustrations that won't show up until a 3rd or 4th book (So that is thousands of dollars to artists alone, not counting the 100+ on this project).</p><p></p><p>But even assuming you allocate 50% of the perceived Backer Profits to art, these books are tricky to budget for. Ideally you want 1 illustration per 4 pages for a rulebook (1 per 3 or better in a Bestiary). So that's 25 per 100 pages (33+ in a Bestiary).</p><p></p><p>So if you think the book will make 20,000 dollars, and budget 10,000 for art, that gets very stretched the more pages you have.</p><p></p><p>With 10k. Art budget</p><p>100 pages = average 400 per piece (25 illustrations)</p><p>200 pages = average 200 per piece (50 illustrations)</p><p>300 pages = average 133 per piece (75 illustrations)</p><p>400 pages = average 100 per piece (100 illustrations)</p><p>500 pages = average 80 per piece (125 illustrations)</p><p></p><p>...and that likely doesn't count the cover art.</p><p></p><p>Obviously if you know from past Kickstarters your book will do 50k or 100k it's not as big a problem. But not knowing the size of the audience makes it a guessing game.</p><p></p><p>You could of course take the art budget from the Kickstarter itself, then just set the release date 12+ months later and get the art commissioned with that money. Which is what I maybe should have done (in hindsight).</p><p></p><p>Of course you still need to get some art up front to showcase in the Kickstarter.</p><p></p><p>But of a learning experience this time though.</p><p></p><p>I'm wondering if the Epic Bestiary would be better sold as multiple 32-48 page chapters (which could be released every 6 weeks or so, rather than as another 480 page book in a year's time...?</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 9722826, member: 326"] I already have plans for the Stretch goals. We will see how the Kickstarter does. I'll be able to do a better budget 'post mortem' after the Kickstarter so I don't make the same mistakes again. Obviously I completely messed up my Art Budget for this project when I quadrupled the size and had to split it into 2 books (Player's Guide and Bestiary). Even taking that into consideration I have already commissioned and licensed probably 50 illustrations that won't show up until a 3rd or 4th book (So that is thousands of dollars to artists alone, not counting the 100+ on this project). But even assuming you allocate 50% of the perceived Backer Profits to art, these books are tricky to budget for. Ideally you want 1 illustration per 4 pages for a rulebook (1 per 3 or better in a Bestiary). So that's 25 per 100 pages (33+ in a Bestiary). So if you think the book will make 20,000 dollars, and budget 10,000 for art, that gets very stretched the more pages you have. With 10k. Art budget 100 pages = average 400 per piece (25 illustrations) 200 pages = average 200 per piece (50 illustrations) 300 pages = average 133 per piece (75 illustrations) 400 pages = average 100 per piece (100 illustrations) 500 pages = average 80 per piece (125 illustrations) ...and that likely doesn't count the cover art. Obviously if you know from past Kickstarters your book will do 50k or 100k it's not as big a problem. But not knowing the size of the audience makes it a guessing game. You could of course take the art budget from the Kickstarter itself, then just set the release date 12+ months later and get the art commissioned with that money. Which is what I maybe should have done (in hindsight). Of course you still need to get some art up front to showcase in the Kickstarter. But of a learning experience this time though. I'm wondering if the Epic Bestiary would be better sold as multiple 32-48 page chapters (which could be released every 6 weeks or so, rather than as another 480 page book in a year's time...? [/QUOTE]
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GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
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