Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 9762077" data-attributes="member: 326"><p>Well if you roll the mouse arrow over the illustration you will know they are Abominations called (aptly) Abominators. These are abominations of Fertility, the version in the book is Challenge Rating 28, I won't spoil what their main ability is (I don't think I have ever seen a monster with the same ability anywhere though - its quite cool).</p><p></p><ul> <li data-xf-list-type="ul">I have rules for building your own Abominations in the Bestiary.</li> <li data-xf-list-type="ul">Abominations grow the more misery they sow, particularly among worshipers of gods they abhor.</li> <li data-xf-list-type="ul">Each type of Abomination has some new interesting traits that have them affect a region - really good for Adventure Hooks (as you can imagine with monsters like the Abominator, the side-effects of one nearby can get gnarly).</li> <li data-xf-list-type="ul">Imprisoned Abominations can still curse a region - but at a diminished capacity. Again, great for Adventure Hooks, you cannot undo the curse without freeing and killing it.</li> <li data-xf-list-type="ul">Mad Cultists are attracted to these regions where 'things' are getting weird and will try to free the Abominations who can whisper to those willing to listen (ie. crazy).</li> <li data-xf-list-type="ul">Each individual Abomination has its own unique title/nomenclature (title as in how people will refer to it) - again I think this will be super-cool. I don't want to spoil it yet.</li> </ul><p>I'll consider adding a brief 'Dungeon Delve' of an imprisoned Abomination. That would be useful...maybe call it a Vault.</p><p></p><p>Overall Abominations are a kind of 'build-your-own Elder Evil'. They are really fun to design - I wish I could put more in the Bestiary but I have so many cool monsters to fit in, something will get left out. Currently I have 5 Abominations, I might add a sixth. All the abominations are completely new, though I may have the Sadim appear in the upcoming Adventure Bestiary.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 9762077, member: 326"] Well if you roll the mouse arrow over the illustration you will know they are Abominations called (aptly) Abominators. These are abominations of Fertility, the version in the book is Challenge Rating 28, I won't spoil what their main ability is (I don't think I have ever seen a monster with the same ability anywhere though - its quite cool). [LIST] [*]I have rules for building your own Abominations in the Bestiary. [*]Abominations grow the more misery they sow, particularly among worshipers of gods they abhor. [*]Each type of Abomination has some new interesting traits that have them affect a region - really good for Adventure Hooks (as you can imagine with monsters like the Abominator, the side-effects of one nearby can get gnarly). [*]Imprisoned Abominations can still curse a region - but at a diminished capacity. Again, great for Adventure Hooks, you cannot undo the curse without freeing and killing it. [*]Mad Cultists are attracted to these regions where 'things' are getting weird and will try to free the Abominations who can whisper to those willing to listen (ie. crazy). [*]Each individual Abomination has its own unique title/nomenclature (title as in how people will refer to it) - again I think this will be super-cool. I don't want to spoil it yet. [/LIST] I'll consider adding a brief 'Dungeon Delve' of an imprisoned Abomination. That would be useful...maybe call it a Vault. Overall Abominations are a kind of 'build-your-own Elder Evil'. They are really fun to design - I wish I could put more in the Bestiary but I have so many cool monsters to fit in, something will get left out. Currently I have 5 Abominations, I might add a sixth. All the abominations are completely new, though I may have the Sadim appear in the upcoming Adventure Bestiary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
Top