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GOD RULES: Player's Guide (5e) Previews/Discussion
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<blockquote data-quote="Upper_Krust" data-source="post: 9808578" data-attributes="member: 326"><p>One other thing I have been mulling over is the number of chambers in a Divine Lair or "Godslair'. </p><p></p><p>While obviously the deity could hypothetically build a mile high castle with thousands of chambers for practical purposes I have been using 20 per divine rank.</p><p></p><p>hero-deity gets 20...such as Circe</p><p>Quasi-deity gets 40...such as a Balor</p><p>Demideity gets 60...such as Nezha</p><p>Lesser deity gets 80...such as Orcus</p><p>Intermediate deity gets 100...such as Thor</p><p>greater Deity gets 120...such as Zeus</p><p></p><p>I was putting together a Balor's Keep using the rules. Without going into details of how the Godslair Generator works, I ended up with 36 chambers of which 3 were empty. So 33 rooms with content. That further broke down into 18 with 'something' interesting, 10 combat encounters (below average rolls) and 15 with some treasure (above average rolls in that case). Obviously with overlap between those three things...and there are tables to randomly generate what all that is.</p><p></p><p>But for now my question is so the number of rooms feel right to you?</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 9808578, member: 326"] One other thing I have been mulling over is the number of chambers in a Divine Lair or "Godslair'. While obviously the deity could hypothetically build a mile high castle with thousands of chambers for practical purposes I have been using 20 per divine rank. hero-deity gets 20...such as Circe Quasi-deity gets 40...such as a Balor Demideity gets 60...such as Nezha Lesser deity gets 80...such as Orcus Intermediate deity gets 100...such as Thor greater Deity gets 120...such as Zeus I was putting together a Balor's Keep using the rules. Without going into details of how the Godslair Generator works, I ended up with 36 chambers of which 3 were empty. So 33 rooms with content. That further broke down into 18 with 'something' interesting, 10 combat encounters (below average rolls) and 15 with some treasure (above average rolls in that case). Obviously with overlap between those three things...and there are tables to randomly generate what all that is. But for now my question is so the number of rooms feel right to you? [/QUOTE]
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