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Gods and Demon Lords, how do you handle them?
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<blockquote data-quote="The Serge" data-source="post: 2879375" data-attributes="member: 4049"><p>My campaign setting, <em>The Godspell</em>, and by extention, Dicefreaks, sets the range of deity avatars significantly lower than the actual god... Anywhere from 20 up to the mid 30s. Our avatars do not have divine ranks beyond 0 and typically have half the total levels of the actual god in question. These two adjustments severely reduce the avatar's overall power.</p><p></p><p>Cosmic entities, our term for planar lords, run the gamut. The lowest official cosmic entity at Dicefreaks is Mormo (our King of Ghouls) who's currently a CR 20. They run all the way up to the mid 70s currently (unofficial as the current Demogorgon will be overhauled). Our philosophy is that gods and cosmic entities have to be roughly equal in order to share the planes of existence and, since we believe that there's no reason not to give gods stats there's no reason not to give cosmic entities stats. The two groups are roughly parallel in power in different ways, with many cosmic entities having signficantly higher HD, with portions of these purely outsider-based, and gods having class-based HD but a wider array of abilities and flexibility due to their SDAs and avatars.</p><p></p><p>We do not design our cosmology with the intent to allow PCs to fight gods or planar lords. Although we do not take the position that it can't and hasn't happened (point of fact is that it <em>has</em> happened in my campaign setting's history), our goal is not for PCs to fight gods and cosmic entities. Our goal is to create consistent cosmology using the (adjusted) rules to reflect most levels of power (we go up the greater god status and will probably never completely establish rules for overpowers and similar beings). So, while there are some quasigods, demigods, and low status cosmic entities once can fight in the lower epic ranges, it's unlikely that high epic PCs will reach the point to contest Demogorgon or Asmodeus. Indeed, Dicefreaks assumes that the highest potential for a mortal is 49th level (50th is reserved for truly unique mortals and typically those that have some spark of the divine or cosmic within them).</p><p></p><p></p><p>Our philosophy is somewhat different. As described in <em>The Gates of Hell</em> (if you click on Hell in my signature below, it takes you to our nine chapters), gods represent ideals specific to a given culture, society, continent, or world (sometimes worlds). So, you may have a god of war in one part of a world that's committed to the fiery death of enemies and based upon the hatred and chaos of war while in another part of the world, the people worship a god of war that's purely neutral and amoral, interested only in combat. </p><p></p><p>Conversely, cosmic entities are eternal representatives of an Ideal. The Overlord of Hell, as personified by Asmodeus, is the personification of Lawful Evil. Kossuth, or whatever one calls the Elemental God of Fire, is the personification of all Fire, not just fire of a particularl world. They are singular beings that represent the purity of a concept across the entire Cosmos. As such, they are just as powerful (and in some cases, more so) than a god but in a different way. Lesser aspects of what they represent are the various spirits, be these elemental spirits or alignment exemplar outsider beings like demons and devils and angels.</p><p></p><p>Gods created or were granted stewardship over the mortal realms while cosmic entities are interested in the spread of their given Ideal regardless of mortal concern. As a result, gods and cosmic entities do not get along in most cases. The gods have effectively barred cosmic entities from the mortal realms, but the cosmic entities have ensured that divine power has been restricted to divine realms in the outer planes. This balance in the Cosmos is a delicate balancing act.</p><p></p><p>At any rate, aspects of all I described are available in <em>The Gates of Hell</em>, various official threads at Dicefreaks, and will be expanded upon from a CE perspective in our upcoming release <em>Horrors of The Abyss</em> (which has been in the works long before we heard of WotC's <em>Hordes of the Abyss</em>.</p></blockquote><p></p>
[QUOTE="The Serge, post: 2879375, member: 4049"] My campaign setting, [i]The Godspell[/i], and by extention, Dicefreaks, sets the range of deity avatars significantly lower than the actual god... Anywhere from 20 up to the mid 30s. Our avatars do not have divine ranks beyond 0 and typically have half the total levels of the actual god in question. These two adjustments severely reduce the avatar's overall power. Cosmic entities, our term for planar lords, run the gamut. The lowest official cosmic entity at Dicefreaks is Mormo (our King of Ghouls) who's currently a CR 20. They run all the way up to the mid 70s currently (unofficial as the current Demogorgon will be overhauled). Our philosophy is that gods and cosmic entities have to be roughly equal in order to share the planes of existence and, since we believe that there's no reason not to give gods stats there's no reason not to give cosmic entities stats. The two groups are roughly parallel in power in different ways, with many cosmic entities having signficantly higher HD, with portions of these purely outsider-based, and gods having class-based HD but a wider array of abilities and flexibility due to their SDAs and avatars. We do not design our cosmology with the intent to allow PCs to fight gods or planar lords. Although we do not take the position that it can't and hasn't happened (point of fact is that it [i]has[/i] happened in my campaign setting's history), our goal is not for PCs to fight gods and cosmic entities. Our goal is to create consistent cosmology using the (adjusted) rules to reflect most levels of power (we go up the greater god status and will probably never completely establish rules for overpowers and similar beings). So, while there are some quasigods, demigods, and low status cosmic entities once can fight in the lower epic ranges, it's unlikely that high epic PCs will reach the point to contest Demogorgon or Asmodeus. Indeed, Dicefreaks assumes that the highest potential for a mortal is 49th level (50th is reserved for truly unique mortals and typically those that have some spark of the divine or cosmic within them). Our philosophy is somewhat different. As described in [i]The Gates of Hell[/i] (if you click on Hell in my signature below, it takes you to our nine chapters), gods represent ideals specific to a given culture, society, continent, or world (sometimes worlds). So, you may have a god of war in one part of a world that's committed to the fiery death of enemies and based upon the hatred and chaos of war while in another part of the world, the people worship a god of war that's purely neutral and amoral, interested only in combat. Conversely, cosmic entities are eternal representatives of an Ideal. The Overlord of Hell, as personified by Asmodeus, is the personification of Lawful Evil. Kossuth, or whatever one calls the Elemental God of Fire, is the personification of all Fire, not just fire of a particularl world. They are singular beings that represent the purity of a concept across the entire Cosmos. As such, they are just as powerful (and in some cases, more so) than a god but in a different way. Lesser aspects of what they represent are the various spirits, be these elemental spirits or alignment exemplar outsider beings like demons and devils and angels. Gods created or were granted stewardship over the mortal realms while cosmic entities are interested in the spread of their given Ideal regardless of mortal concern. As a result, gods and cosmic entities do not get along in most cases. The gods have effectively barred cosmic entities from the mortal realms, but the cosmic entities have ensured that divine power has been restricted to divine realms in the outer planes. This balance in the Cosmos is a delicate balancing act. At any rate, aspects of all I described are available in [i]The Gates of Hell[/i], various official threads at Dicefreaks, and will be expanded upon from a CE perspective in our upcoming release [i]Horrors of The Abyss[/i] (which has been in the works long before we heard of WotC's [i]Hordes of the Abyss[/i]. [/QUOTE]
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