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Gods and their temples in your games
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<blockquote data-quote="Stormonu" data-source="post: 6075428" data-attributes="member: 52734"><p>Using the same format to make it easier for me to answer...</p><p></p><p>1. Wound, definately. Kill? Supposedly, but I don't ever see it being done by PCs. For one thing, it would require destroying/discrediting all the gods believers (in my major homebrew, belief has the power to make things real, if that belief is strong enough.)</p><p></p><p>2. Well, somewhat. I've finally worked out a creation story using them and they have played a major role in one campaign, but they're usually in the background and only come into play through paladin or cleric characters.</p><p></p><p>3. I used to, though I've slowly been incorporating more and more of the pantheon as I play.</p><p></p><p>4. Nope - there's actually been cases of one of the good gods followers hunting down those of another good faith <em>at the bequest of the god.</em> Haven't had any cases of the good and the bad churches working together, though.</p><p></p><p>5. Yes. 80% or more in some, in fact. In return, such churches may provide assistance, information and/or gear in return for the "donations".</p><p></p><p>6. Yep. I've had a paladin stripped of his abilities until he atoned, had one cleric stripped of his spells for going against tenet and even had one cleric struck dead for mortally offending a deity (in the last case, it was an NPC of an evil cleric and a plot point. The party brought evidence of the cleric's offenses before the unholy altar - while the priest was in the middle of trying to summon an avatar and the offended god).</p><p></p><p>However, I do allow for "fallen" or demagogue clerics who claim to be worshipping a god, but are in truth abusing the power they've been granted. As above, usually the god only retracts the power when the offenses are made known - either by another priest calling the offender out, or the offense being made known in a temple. This of course means that my campaign's gods are not omnipotent; they need eyes and ears on the ground to know if something's wrong. It also gives me an excuse for why a deity employs champions, priests, angels and avatars.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6075428, member: 52734"] Using the same format to make it easier for me to answer... 1. Wound, definately. Kill? Supposedly, but I don't ever see it being done by PCs. For one thing, it would require destroying/discrediting all the gods believers (in my major homebrew, belief has the power to make things real, if that belief is strong enough.) 2. Well, somewhat. I've finally worked out a creation story using them and they have played a major role in one campaign, but they're usually in the background and only come into play through paladin or cleric characters. 3. I used to, though I've slowly been incorporating more and more of the pantheon as I play. 4. Nope - there's actually been cases of one of the good gods followers hunting down those of another good faith [I]at the bequest of the god.[/I] Haven't had any cases of the good and the bad churches working together, though. 5. Yes. 80% or more in some, in fact. In return, such churches may provide assistance, information and/or gear in return for the "donations". 6. Yep. I've had a paladin stripped of his abilities until he atoned, had one cleric stripped of his spells for going against tenet and even had one cleric struck dead for mortally offending a deity (in the last case, it was an NPC of an evil cleric and a plot point. The party brought evidence of the cleric's offenses before the unholy altar - while the priest was in the middle of trying to summon an avatar and the offended god). However, I do allow for "fallen" or demagogue clerics who claim to be worshipping a god, but are in truth abusing the power they've been granted. As above, usually the god only retracts the power when the offenses are made known - either by another priest calling the offender out, or the offense being made known in a temple. This of course means that my campaign's gods are not omnipotent; they need eyes and ears on the ground to know if something's wrong. It also gives me an excuse for why a deity employs champions, priests, angels and avatars. [/QUOTE]
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