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<blockquote data-quote="Durandal" data-source="post: 1550896" data-attributes="member: 7854"><p>Hi, all. In a very short amount of time, I'm going to be running a campaign in a homebrew setting of mine. It's an odd mesh of things, but the gist of it is that the PCs will be travelers come to an island kingdom in chaos. The deities of the island disappeared a century or so ago, and only a year or so ago the entire royal family died suddenly, for no apparent reason. The lords of the island and the king's elite guard are trying to hold the nation together, but an influx of monsters isn't helping. Consequently, the island makes a great spot for adventurers. Enter the PCs, three of 'em - yet to be created. When they arrive, they'll be visited by an angelic being of some kind, who will tell them that the unused divine force of the old gods is ready to return, and they are the carriers of a portion of it. If they try, and grow in power, they have a chance to eventually become the new gods of the land, and hopefully keep it from self-destructing. Naturally, these three won't be the only ones imbued with this divine spark - and it'll be a kind of Highlander-esque struggle to gather power.</p><p></p><p>Which is where I run into a problem. I wanted originally to use something like the heroic paths from Midnight to simulate their gradual growth in power, but my Midnight books have inexplicably disappeared, and nobody around here has new ones. So I ask you, ENWorlders, to help me out. If you had something like this going on, what would you use to simulate the gradual growth in power of the PCs? It has to be something in addition to what their classes already give them, and I've looked at the bloodlines in Unearthed Arcana - didn't really like they way things worked. Is there someplace online I can find a collection of things like the Midnight heroic paths (though certainly nothing illegal)? Any help you can provide would be most welcome. Thanks.</p></blockquote><p></p>
[QUOTE="Durandal, post: 1550896, member: 7854"] Hi, all. In a very short amount of time, I'm going to be running a campaign in a homebrew setting of mine. It's an odd mesh of things, but the gist of it is that the PCs will be travelers come to an island kingdom in chaos. The deities of the island disappeared a century or so ago, and only a year or so ago the entire royal family died suddenly, for no apparent reason. The lords of the island and the king's elite guard are trying to hold the nation together, but an influx of monsters isn't helping. Consequently, the island makes a great spot for adventurers. Enter the PCs, three of 'em - yet to be created. When they arrive, they'll be visited by an angelic being of some kind, who will tell them that the unused divine force of the old gods is ready to return, and they are the carriers of a portion of it. If they try, and grow in power, they have a chance to eventually become the new gods of the land, and hopefully keep it from self-destructing. Naturally, these three won't be the only ones imbued with this divine spark - and it'll be a kind of Highlander-esque struggle to gather power. Which is where I run into a problem. I wanted originally to use something like the heroic paths from Midnight to simulate their gradual growth in power, but my Midnight books have inexplicably disappeared, and nobody around here has new ones. So I ask you, ENWorlders, to help me out. If you had something like this going on, what would you use to simulate the gradual growth in power of the PCs? It has to be something in addition to what their classes already give them, and I've looked at the bloodlines in Unearthed Arcana - didn't really like they way things worked. Is there someplace online I can find a collection of things like the Midnight heroic paths (though certainly nothing illegal)? Any help you can provide would be most welcome. Thanks. [/QUOTE]
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