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Gods of the Dungeon
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<blockquote data-quote="Kafkonia" data-source="post: 3344470" data-attributes="member: 40261"><p><span style="font-size: 15px"><strong>Gods of the Dungeon</strong></span></p><p>In reading through my copy of <em>Dungeonscape</em> last night, I couldn't help but notice a lack of the divine. Unlike previous environment books such as <em>Sandstorm</em> and <em>Frostburn</em>, there are no environment-themed deities provided. Seeing as how dungeons are such an integral part of the D&D world, I thought I might try to rectify this, so here are some potential Gods of the Dungeon.</p><p></p><p>-----</p><p></p><p><strong>Karuluk</strong></p><p><em>Lord of Traps (LN)</em></p><p>Often appearing as a particularly lithe kobold, Kaluruk is the god of traps and trapmakers. He has also been known to manifest as a stooped gnome artificer or an immensely complex and subtle trap. His domains are Trickery, Knowledge, and Craft. His holy symbol is a circlet with five inward-facing needles.</p><p></p><p><strong>Arconix</strong></p><p><em>God of the Hoard; The Wealthmonger (NE)</em></p><p>Usually depicted as an unnaturally bloated dragon lying upon a bed of gold and jewels, Arconix is obsessed with possessing things. He has no interest in using them; he just wants to have them, and to make sure others do not. His domains are Greed, Wealth, and Gluttony. His holy symbol is a serpentine tail coiled around a golden coin.</p><p></p><p><strong>Jouliet</strong></p><p><em>Mistress of Chains; The Warden of the World (LN)</em></p><p>While the other gods listed here are gods of things found in the dungeon, Jouliet is the goddess of dungeons and prisons themselves. She is worshipped primarily by jailors and prison guards, as well as by some misguided souls trapped on the plane of Carceri. Her domains are Law, Protection, and Planning. Her holy symbol is a padlock without a keyhole.</p><p></p><p>----</p><p></p><p>More to come...</p></blockquote><p></p>
[QUOTE="Kafkonia, post: 3344470, member: 40261"] [SIZE=4][B]Gods of the Dungeon[/B][/SIZE] In reading through my copy of [i]Dungeonscape[/i] last night, I couldn't help but notice a lack of the divine. Unlike previous environment books such as [i]Sandstorm[/i] and [i]Frostburn[/i], there are no environment-themed deities provided. Seeing as how dungeons are such an integral part of the D&D world, I thought I might try to rectify this, so here are some potential Gods of the Dungeon. ----- [b]Karuluk[/b] [i]Lord of Traps (LN)[/i] Often appearing as a particularly lithe kobold, Kaluruk is the god of traps and trapmakers. He has also been known to manifest as a stooped gnome artificer or an immensely complex and subtle trap. His domains are Trickery, Knowledge, and Craft. His holy symbol is a circlet with five inward-facing needles. [b]Arconix[/b] [i]God of the Hoard; The Wealthmonger (NE)[/i] Usually depicted as an unnaturally bloated dragon lying upon a bed of gold and jewels, Arconix is obsessed with possessing things. He has no interest in using them; he just wants to have them, and to make sure others do not. His domains are Greed, Wealth, and Gluttony. His holy symbol is a serpentine tail coiled around a golden coin. [b]Jouliet[/b] [i]Mistress of Chains; The Warden of the World (LN)[/i] While the other gods listed here are gods of things found in the dungeon, Jouliet is the goddess of dungeons and prisons themselves. She is worshipped primarily by jailors and prison guards, as well as by some misguided souls trapped on the plane of Carceri. Her domains are Law, Protection, and Planning. Her holy symbol is a padlock without a keyhole. ---- More to come... [/QUOTE]
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