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<blockquote data-quote="Bullgrit" data-source="post: 5239757" data-attributes="member: 31216"><p>For example, (which I brought up earlier):</p><p></p><p>When someone posts something like this:They are saying our metagame knowledge of the D&D world is in-game knowledge for the NPCs. I'm arguing that most (99.99---%) in-game NPCs do not have this information in absolute factual form -- they don't have the rule book on how the universe works.</p><p></p><p>For another example: In AD&D1, the DMG said there was a 5% chance of a demon lord showing up when his name is mentioned aloud. (I presume this idea came from the old Real World superstition that you shouldn't mention the devil's name for fear of drawing his attention to you.)</p><p></p><p>Now, there is a big difference between in-game superstition about speaking a demon's name aloud, and an NPC knowing for an absolute fact how the universal mechanics work.</p><p></p><p>Another example that I mentioned earlier, is ghosts. Ghosts exist in D&D -- they're right there in the book for us to see. But do people in the D&D world know this as fact?</p><p></p><p>Would a D&D NPC saying, "There's no such thing as ghosts," be dismissing a superstition, or would he be simply insane for denying the existence of something that does, in fact, exist. Is "There's no such thing as ghosts," the same as, "There's no such thing as trees"? Or elves?</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 5239757, member: 31216"] For example, (which I brought up earlier): When someone posts something like this:They are saying our metagame knowledge of the D&D world is in-game knowledge for the NPCs. I'm arguing that most (99.99---%) in-game NPCs do not have this information in absolute factual form -- they don't have the rule book on how the universe works. For another example: In AD&D1, the DMG said there was a 5% chance of a demon lord showing up when his name is mentioned aloud. (I presume this idea came from the old Real World superstition that you shouldn't mention the devil's name for fear of drawing his attention to you.) Now, there is a big difference between in-game superstition about speaking a demon's name aloud, and an NPC knowing for an absolute fact how the universal mechanics work. Another example that I mentioned earlier, is ghosts. Ghosts exist in D&D -- they're right there in the book for us to see. But do people in the D&D world know this as fact? Would a D&D NPC saying, "There's no such thing as ghosts," be dismissing a superstition, or would he be simply insane for denying the existence of something that does, in fact, exist. Is "There's no such thing as ghosts," the same as, "There's no such thing as trees"? Or elves? Bullgrit [/QUOTE]
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