Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Gods: What role do they play in your campaigns?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 8308862" data-attributes="member: 1465"><p>Glad you asked.</p><p></p><p>I always make deities far beyond the comprehension of mortals. In fact, I make them even mostly non-definable in the sense that it's not obvious what a deity is, and "where does it start or end". Who is the god(dess) of magic, is it Mystra, Boccob or Hecate? There is no clear answer, and if it bothers you, it's your problem not mine. What matters, is whether in the fantasy world there is a religion of Mystra or Boccob or Hecate, or all three! It might as well be one deity with three aspect, or three deities in competition, or both. A deity is not the same as individual.</p><p></p><p>I often equate deities with concepts and ideas, and say "the god(dess) of magic IS magic, just like the god(dess) or war IS war". You can't kill the deity of war, unless perhaps you find a way to end all wars for good, and then make even the idea of war disappear from the universe. You are welcome to try.</p><p></p><p>When things are left undefined, everything is possible for the DM. Do I want the god(dess) of war to actually descend to earth and lead an army? Do I want the PCs get an audience with the god(dess) of magic? Sure why not? You'll never know if you are actually in front of the deity themselves. You may try to attack one, and you might even let you apparently kill it in battle, but you'll never know what it really was... An avatar? An impostor? An illusion?</p><p></p><p>As a matter of fact, religions are one of the primary sources of ideas in my campaigns, if not the greatest one! Avatars, omens, uncanny events, creatures, spells, magic items, weather & natural phenomena, dreams and visions, and of course the churches and their faithful, are the plentiful ways deities interact with the fantasy world. </p><p></p><p>Leaving things undefined or ambiguous only adds more possibility to the game for me, including the option to always incorporate more deities and pantheons as I wish.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8308862, member: 1465"] Glad you asked. I always make deities far beyond the comprehension of mortals. In fact, I make them even mostly non-definable in the sense that it's not obvious what a deity is, and "where does it start or end". Who is the god(dess) of magic, is it Mystra, Boccob or Hecate? There is no clear answer, and if it bothers you, it's your problem not mine. What matters, is whether in the fantasy world there is a religion of Mystra or Boccob or Hecate, or all three! It might as well be one deity with three aspect, or three deities in competition, or both. A deity is not the same as individual. I often equate deities with concepts and ideas, and say "the god(dess) of magic IS magic, just like the god(dess) or war IS war". You can't kill the deity of war, unless perhaps you find a way to end all wars for good, and then make even the idea of war disappear from the universe. You are welcome to try. When things are left undefined, everything is possible for the DM. Do I want the god(dess) of war to actually descend to earth and lead an army? Do I want the PCs get an audience with the god(dess) of magic? Sure why not? You'll never know if you are actually in front of the deity themselves. You may try to attack one, and you might even let you apparently kill it in battle, but you'll never know what it really was... An avatar? An impostor? An illusion? As a matter of fact, religions are one of the primary sources of ideas in my campaigns, if not the greatest one! Avatars, omens, uncanny events, creatures, spells, magic items, weather & natural phenomena, dreams and visions, and of course the churches and their faithful, are the plentiful ways deities interact with the fantasy world. Leaving things undefined or ambiguous only adds more possibility to the game for me, including the option to always incorporate more deities and pantheons as I wish. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Gods: What role do they play in your campaigns?
Top