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Going All Evil. Experiences?
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<blockquote data-quote="Mark" data-source="post: 4444898" data-attributes="member: 5"><p>I really feel that evil is for monsters and villains, not PCs. IME, players who try to play evil do not actually play evil, just selfish, and use their own desires to justify heinous acts. Perhaps the worst part is finding mid-campaign that all you are really doing as DM is facilitating your friends, if they are friends, or strangers to describe a collection of bizarre and disturbing fantasies, many of which you might discover you would rather not have heard. There is rarely any subtlety or nuance and it usually become a litany of backstabbing and greed. Sadly, it's the ones that introduce the subtlety and nuance who can be the most disturbing. Remember, an NPC or monster is an objective creation made for a plot purpose, while a PC is meant to be an extension of the player's imagination and fantastical desire. Many have told me that their campaign would be different but stories I have heard post-campaign are to the contrary. Be prepared ot view the people you game with quite differently. Mind you, I have only been doing this for three and a half decades and my opinion is limited to my own experiences in many home campaigns, some where there were just one or more evil characters, some where one or more became evil and wanted to try playing that for a while, never with a full-blown intention of all PCs being evil.</p></blockquote><p></p>
[QUOTE="Mark, post: 4444898, member: 5"] I really feel that evil is for monsters and villains, not PCs. IME, players who try to play evil do not actually play evil, just selfish, and use their own desires to justify heinous acts. Perhaps the worst part is finding mid-campaign that all you are really doing as DM is facilitating your friends, if they are friends, or strangers to describe a collection of bizarre and disturbing fantasies, many of which you might discover you would rather not have heard. There is rarely any subtlety or nuance and it usually become a litany of backstabbing and greed. Sadly, it's the ones that introduce the subtlety and nuance who can be the most disturbing. Remember, an NPC or monster is an objective creation made for a plot purpose, while a PC is meant to be an extension of the player's imagination and fantastical desire. Many have told me that their campaign would be different but stories I have heard post-campaign are to the contrary. Be prepared ot view the people you game with quite differently. Mind you, I have only been doing this for three and a half decades and my opinion is limited to my own experiences in many home campaigns, some where there were just one or more evil characters, some where one or more became evil and wanted to try playing that for a while, never with a full-blown intention of all PCs being evil. [/QUOTE]
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