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Going All Evil. Experiences?
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<blockquote data-quote="Mort" data-source="post: 4445042" data-attributes="member: 762"><p>Played in an "all evil" campaign a few years ago.</p><p></p><p>We avoided the standard problems with evil characters: no one was at anyones throat, no PvP or other serious party conflict etc. </p><p></p><p>We did have some other seriously frustrating issues though:</p><p></p><p>1. Being evil, each character had thier own agends which may or may not conflict with others in the party. The big problem here was the time it took. The DM was forced to concentrate on 1 or 2 (of 6) players at a time for large patches of time - making for a frustrating play experience. This problem can be mitigated with an experienced DM - but it's hard to eliminate entirely if agendas differ.</p><p></p><p>2. Related to 1 - you think good characters can hog the spotlight - they got nothing on evil characters - and PC's with an excuse. Talk about a time waster.</p><p></p><p>3. Like Crothian my group didn't iron out what "evil" to be. Some were psychotic - start a bar fight and/or cannibal evil. Others were plotting to take over the city evil. Some couldn't decide what the heck being evil ment. And oddly enough, just like Crothian my character was EVIL (as in slowly plotting to sacrifice the entire city to his god).</p><p></p><p>As for experience, it was underwhelming for me. I tried to go at it full bore, but I found I just like playing the hero better YMMV.</p></blockquote><p></p>
[QUOTE="Mort, post: 4445042, member: 762"] Played in an "all evil" campaign a few years ago. We avoided the standard problems with evil characters: no one was at anyones throat, no PvP or other serious party conflict etc. We did have some other seriously frustrating issues though: 1. Being evil, each character had thier own agends which may or may not conflict with others in the party. The big problem here was the time it took. The DM was forced to concentrate on 1 or 2 (of 6) players at a time for large patches of time - making for a frustrating play experience. This problem can be mitigated with an experienced DM - but it's hard to eliminate entirely if agendas differ. 2. Related to 1 - you think good characters can hog the spotlight - they got nothing on evil characters - and PC's with an excuse. Talk about a time waster. 3. Like Crothian my group didn't iron out what "evil" to be. Some were psychotic - start a bar fight and/or cannibal evil. Others were plotting to take over the city evil. Some couldn't decide what the heck being evil ment. And oddly enough, just like Crothian my character was EVIL (as in slowly plotting to sacrifice the entire city to his god). As for experience, it was underwhelming for me. I tried to go at it full bore, but I found I just like playing the hero better YMMV. [/QUOTE]
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