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Going All Evil. Experiences?
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<blockquote data-quote="Fenes" data-source="post: 4445978" data-attributes="member: 604"><p>I think those players who play Lawful Good as Lawful Stupid are prone to play evil as "suicidal stupid".</p><p></p><p>While we do not use the criteria from the PHB for alignment (good and evil are much more extreme in our campaign, often limited to devils, angels, clerics and paladins, and most humans and other beings are considered neutral), my current campaigns would be called evil. It's not as we set out to play evil though, it just happened along the way by the choices of the characters. Convenience, power, hatred, vengenance - all sorts of motivations led to (in some cases literally) making deals with the devils, or sliding down the slippery slope towards evil. Of course there are heroic acts as well, and good deeds, and no "evil for evil's sake", and the characters do not consider themselves as evil - but usually "just doing what we need to do for the greater good of us all".</p><p></p><p>Of course, if they stuck to kill only "evil foes", and not "any foe" of their country/church, hate and persecute an evil humanoid race instead of "heretics" and not have slaves but serfs most would be classic "good D&D adventurers", and neutral even according to the PHB's strict rules.</p></blockquote><p></p>
[QUOTE="Fenes, post: 4445978, member: 604"] I think those players who play Lawful Good as Lawful Stupid are prone to play evil as "suicidal stupid". While we do not use the criteria from the PHB for alignment (good and evil are much more extreme in our campaign, often limited to devils, angels, clerics and paladins, and most humans and other beings are considered neutral), my current campaigns would be called evil. It's not as we set out to play evil though, it just happened along the way by the choices of the characters. Convenience, power, hatred, vengenance - all sorts of motivations led to (in some cases literally) making deals with the devils, or sliding down the slippery slope towards evil. Of course there are heroic acts as well, and good deeds, and no "evil for evil's sake", and the characters do not consider themselves as evil - but usually "just doing what we need to do for the greater good of us all". Of course, if they stuck to kill only "evil foes", and not "any foe" of their country/church, hate and persecute an evil humanoid race instead of "heretics" and not have slaves but serfs most would be classic "good D&D adventurers", and neutral even according to the PHB's strict rules. [/QUOTE]
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