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Going back to 3.5... Any ideas to 4e-ify it?
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<blockquote data-quote="Noumenon" data-source="post: 4517132" data-attributes="member: 70102"><p>OK, Gneech, I decided to try out your system on an encounter I made recently with four CR4 bugbears riding four CR2 large monstrous spiders. It was CR9 against an 8th level party (3600 XP).</p><p></p><p>Your first table gives me budget of 2400XP. I wanted EL+1 so I multiply by 1-1/2 (table two). That's 3600. Right on target so far.</p><p></p><p>Now I look on table 3 (the d20 version on page 3). It says a CL2 beast is 600 XP and a CL4 is 1200. I used four of each, so that would have been -- 7200XP? Why didn't that work out?</p><p></p><p>I was really glad to see someone had already been working on this, though. I'd really love to just pick monsters off a budget. Has anyone done a "treasure budget" for the other side of things? Or do you just take the Character Wealth by Level table and pass out that much? I'd think you'd need to give out 30% more than that to account for potions and the fact that a magic item loses 50% of its value once you drive it off the lot.</p></blockquote><p></p>
[QUOTE="Noumenon, post: 4517132, member: 70102"] OK, Gneech, I decided to try out your system on an encounter I made recently with four CR4 bugbears riding four CR2 large monstrous spiders. It was CR9 against an 8th level party (3600 XP). Your first table gives me budget of 2400XP. I wanted EL+1 so I multiply by 1-1/2 (table two). That's 3600. Right on target so far. Now I look on table 3 (the d20 version on page 3). It says a CL2 beast is 600 XP and a CL4 is 1200. I used four of each, so that would have been -- 7200XP? Why didn't that work out? I was really glad to see someone had already been working on this, though. I'd really love to just pick monsters off a budget. Has anyone done a "treasure budget" for the other side of things? Or do you just take the Character Wealth by Level table and pass out that much? I'd think you'd need to give out 30% more than that to account for potions and the fact that a magic item loses 50% of its value once you drive it off the lot. [/QUOTE]
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Going back to 3.5... Any ideas to 4e-ify it?
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