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Going back to 3.5... Any ideas to 4e-ify it?
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<blockquote data-quote="Noumenon" data-source="post: 4518169" data-attributes="member: 70102"><p>Oh. I had hoped that was one of the things your table might have accounted for. For example, instead of "a CR2 monster = 600XP", it could be a table saying "a monster 7 CRs lower than the challenge rating of the party = 150 XP."</p><p></p><p>The way it looks to me from table 2-6 in the DMG is, </p><p>"a monster equal to the CR of the party = party level * 300." </p><p>"A monster 1 CRs less than the party = party level * 300 * 2/3."</p><p>"A monster 2 CRs less than the party = party level * 300 * 1/2."</p><p>...</p><p></p><p>Now you can't fit this all into one table, but you could plug in the party level and make a table called </p><p></p><p>XP Budget for Level 8 parties</p><p>CR 1 monster costs: 200 XP each</p><p>CR 2: 300</p><p>CR 3: 400</p><p>CR 4: 600</p><p>...</p><p>CR 8: 2400</p><p>CR 9: 3600</p><p></p><p>That's basically one row of table 2-6. And it works -- if I want my level 9 encounter I can pick four CR 4s (2400) and 4 CR 2s (1200). Or one CR 8 (2400) and the four CR 2s. Works out perfect on table 3-1, also, as four CR 2s are a level 6 encounter and a 6+8 encounter is a 9.</p><p></p><p>So all you need to do to have a "budget" approach to 3.5 is look at table 2-6. Each row is a mini-table telling exactly what each CR monster costs for a party of that level. That's pretty easy!</p></blockquote><p></p>
[QUOTE="Noumenon, post: 4518169, member: 70102"] Oh. I had hoped that was one of the things your table might have accounted for. For example, instead of "a CR2 monster = 600XP", it could be a table saying "a monster 7 CRs lower than the challenge rating of the party = 150 XP." The way it looks to me from table 2-6 in the DMG is, "a monster equal to the CR of the party = party level * 300." "A monster 1 CRs less than the party = party level * 300 * 2/3." "A monster 2 CRs less than the party = party level * 300 * 1/2." ... Now you can't fit this all into one table, but you could plug in the party level and make a table called XP Budget for Level 8 parties CR 1 monster costs: 200 XP each CR 2: 300 CR 3: 400 CR 4: 600 ... CR 8: 2400 CR 9: 3600 That's basically one row of table 2-6. And it works -- if I want my level 9 encounter I can pick four CR 4s (2400) and 4 CR 2s (1200). Or one CR 8 (2400) and the four CR 2s. Works out perfect on table 3-1, also, as four CR 2s are a level 6 encounter and a 6+8 encounter is a 9. So all you need to do to have a "budget" approach to 3.5 is look at table 2-6. Each row is a mini-table telling exactly what each CR monster costs for a party of that level. That's pretty easy! [/QUOTE]
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Going back to 3.5... Any ideas to 4e-ify it?
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