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<blockquote data-quote="amerigoV" data-source="post: 5345587"><p>Even F2F, the framework has its uses. Especially for something like 4e where every PC kinda works the same (mechanically, not roles obviously). Its a great help when a player is out. No digging for character sheets, the token has the key stuff.</p><p></p><p>As a GM I find it a useful as well. I code up the basics for the opposition. I get to roll the dice enough - its much faster to let the framework handle it (plus I can point to computer when it CRUSHES some hapless PC - muahahahahah!).</p><p></p><p>Tracking conditions is fantastic. Sure, the player could track their own, but its easy to for people to forget some of them in the heat of the action (or convienently forget.....)</p><p></p><p>In a 3.5 game I ran a rogue. No framework, but it was worth coding up the PC. So much quicker to resolve TWF/Sneak attack when I already did the math in the macro. More blood, less looking at the character sheet I say.</p><p></p><p>As a GM, I run Savage Worlds now and that framework for MT is fantastic, especially for initiative (it deals cards to init, not dice). I find it helps get the rules out of the way since the token has the basic code.</p></blockquote><p></p>
[QUOTE="amerigoV, post: 5345587"] Even F2F, the framework has its uses. Especially for something like 4e where every PC kinda works the same (mechanically, not roles obviously). Its a great help when a player is out. No digging for character sheets, the token has the key stuff. As a GM I find it a useful as well. I code up the basics for the opposition. I get to roll the dice enough - its much faster to let the framework handle it (plus I can point to computer when it CRUSHES some hapless PC - muahahahahah!). Tracking conditions is fantastic. Sure, the player could track their own, but its easy to for people to forget some of them in the heat of the action (or convienently forget.....) In a 3.5 game I ran a rogue. No framework, but it was worth coding up the PC. So much quicker to resolve TWF/Sneak attack when I already did the math in the macro. More blood, less looking at the character sheet I say. As a GM, I run Savage Worlds now and that framework for MT is fantastic, especially for initiative (it deals cards to init, not dice). I find it helps get the rules out of the way since the token has the basic code. [/QUOTE]
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