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Going for 3d6 instead of d20
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<blockquote data-quote="MNblockhead" data-source="post: 7108359" data-attributes="member: 6796661"><p>Gary went to the d20 system (originally drawing from a bag of numbered poker chips, and starting with a WWII tank combat war game) to get away from the "goofy bell curve." </p><p></p><p>Far be it from me to tell you how to play your game, but I wouldn't play D&D without the d20. Partly this is because the game's mechanics have been designed and play tested using the d20 and I don't want to do the math to rebalance everything. It would make more sense to just play another system, maybe one with a d6 dice-pool mechanic. </p><p></p><p>But it is mostly because the d20 is iconic. Nolstalgia plays a big role of course, but there is a very positive aesthetic to playing with all the platonic solids in the game. There is a kind of symbolism in the collection of D&D polyhedral dice that helps create the ambiance of the game. There is a pleasant tactile aspect to selecting a different die for a different kind of role. The funky dice are part of the "magic" of the game. I've pretty much done away with graph paper at the table. I use digital tools more and more to run aspects of the game and can live without a pen and paper character sheets, but we roll physical dice at my table, especially the beautiful icosahedra.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7108359, member: 6796661"] Gary went to the d20 system (originally drawing from a bag of numbered poker chips, and starting with a WWII tank combat war game) to get away from the "goofy bell curve." Far be it from me to tell you how to play your game, but I wouldn't play D&D without the d20. Partly this is because the game's mechanics have been designed and play tested using the d20 and I don't want to do the math to rebalance everything. It would make more sense to just play another system, maybe one with a d6 dice-pool mechanic. But it is mostly because the d20 is iconic. Nolstalgia plays a big role of course, but there is a very positive aesthetic to playing with all the platonic solids in the game. There is a kind of symbolism in the collection of D&D polyhedral dice that helps create the ambiance of the game. There is a pleasant tactile aspect to selecting a different die for a different kind of role. The funky dice are part of the "magic" of the game. I've pretty much done away with graph paper at the table. I use digital tools more and more to run aspects of the game and can live without a pen and paper character sheets, but we roll physical dice at my table, especially the beautiful icosahedra. [/QUOTE]
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