Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Going Retro
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade" data-source="post: 5756246" data-attributes="member: 2804"><p>THAC0 is very easy. Its the number you need to hit an AC of 0.</p><p></p><p>In 2e, AC went from 10 to -10. 10 was the worst AC and -10 was the best. If you had a THAC0 of say 15, that meant you could hit an enemy with an AC of 0 on a 15 or higher with a d20.</p><p></p><p>If the monster you were fighting had an AC of 10, you would need to roll a 5 or higher. If the monster had -10, you would need to roll a 25. Since a 25 is impossible, you need a natural 20. (and technically a +5 sword as well, but since a natural 20 always hits, its enough).</p><p></p><p>Another way to look at it is a positive enemy AC effectively gave you a bonus to your attack roll, while a negative AC subtracts from it. Likewise, the plus from a magical weapon, or other source, also gave you a bonus to your roll.</p><p></p><p>So say, you have a THAC0 of 15 and rolled a 13 and are fighting a monster with AC 0, that would be a miss. But if you had a +2 or greater sword, you would add that bonus to your d20 attack roll and now you would hit since you reached the target number of 15.</p><p></p><p>Generally, when we played 2e way back in the day, we would announce how far over or under THAC0 we were and then the DM would tell us whether we hit or not. That way the AC of the monster was sort of a secret. At least for the first couple of rounds till we did the math ourselves and figured out what rolls were hitting and what were missing.</p><p></p><p>So if my THAC0 was 15 and I rolled a 17 after all bonuses were applied, then I would announce "I hit 2 above THAC0" or just "2 above". That tells the DM I rolled well enough to hit an AC of -2. Likewise, if I rolled a 10 after all bonuses, I would say I rolled "5 below", telling the DM I can hit an AC 5 or worse. But if the monster had an AC of 4 or better, I would miss.</p><p></p><p>Make sense?</p><p></p><p>I think a lot of confusion stems from the terminology used. You need to roll "above" THAC0 to hit a monster with a "negative" AC.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5756246, member: 2804"] THAC0 is very easy. Its the number you need to hit an AC of 0. In 2e, AC went from 10 to -10. 10 was the worst AC and -10 was the best. If you had a THAC0 of say 15, that meant you could hit an enemy with an AC of 0 on a 15 or higher with a d20. If the monster you were fighting had an AC of 10, you would need to roll a 5 or higher. If the monster had -10, you would need to roll a 25. Since a 25 is impossible, you need a natural 20. (and technically a +5 sword as well, but since a natural 20 always hits, its enough). Another way to look at it is a positive enemy AC effectively gave you a bonus to your attack roll, while a negative AC subtracts from it. Likewise, the plus from a magical weapon, or other source, also gave you a bonus to your roll. So say, you have a THAC0 of 15 and rolled a 13 and are fighting a monster with AC 0, that would be a miss. But if you had a +2 or greater sword, you would add that bonus to your d20 attack roll and now you would hit since you reached the target number of 15. Generally, when we played 2e way back in the day, we would announce how far over or under THAC0 we were and then the DM would tell us whether we hit or not. That way the AC of the monster was sort of a secret. At least for the first couple of rounds till we did the math ourselves and figured out what rolls were hitting and what were missing. So if my THAC0 was 15 and I rolled a 17 after all bonuses were applied, then I would announce "I hit 2 above THAC0" or just "2 above". That tells the DM I rolled well enough to hit an AC of -2. Likewise, if I rolled a 10 after all bonuses, I would say I rolled "5 below", telling the DM I can hit an AC 5 or worse. But if the monster had an AC of 4 or better, I would miss. Make sense? I think a lot of confusion stems from the terminology used. You need to roll "above" THAC0 to hit a monster with a "negative" AC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Going Retro
Top