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<blockquote data-quote="Dungeoneer" data-source="post: 6215287" data-attributes="member: 91777"><p>This confuses me too. An attack roll is an abstraction, even in the most literal interpretations of the game. Just think about any time a player has been asked to narrate their big hit. "I jump over the orc's fallen comrade's body, spin around, and decapitate him with my scythe!" All that wrapped up in a single number on a die! That's to say nothing of things like the creature being attack's defenses, dodging, etc. Which are implicitly factored into the attack roll.</p><p></p><p>You can roleplay it anyway you want, but presumably a natural even roll is just saying that the attacker has found a rare opening to perform a more advanced maneuver or attack. We're already simulating a very complex narrative event with a single roll of the dice so this hardly seems like a stretch.</p></blockquote><p></p>
[QUOTE="Dungeoneer, post: 6215287, member: 91777"] This confuses me too. An attack roll is an abstraction, even in the most literal interpretations of the game. Just think about any time a player has been asked to narrate their big hit. "I jump over the orc's fallen comrade's body, spin around, and decapitate him with my scythe!" All that wrapped up in a single number on a die! That's to say nothing of things like the creature being attack's defenses, dodging, etc. Which are implicitly factored into the attack roll. You can roleplay it anyway you want, but presumably a natural even roll is just saying that the attacker has found a rare opening to perform a more advanced maneuver or attack. We're already simulating a very complex narrative event with a single roll of the dice so this hardly seems like a stretch. [/QUOTE]
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