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Going Without Sleep
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<blockquote data-quote="UnknownDyson" data-source="post: 6900651" data-attributes="member: 6801369"><p>The longest scientifically documented record of a human being going without sleep is 264 (11 days) and is held by a man named Randy Gardner. As for what sort of penalties should be applied for sleep deprivation, If I were DM I would rule that after a humanoid has stayed active without a period of rest for 24 hours they would be required to role a con save. How extraneous their actions were that day would determine how high the DC is. If you fought 3 encounters that day, the DC will be pretty damn high. If the player fails they will suffer a level of exhaustion. If the player succeeds he/she avoids suffering a level of exhaustion but only for the first 24 hours. </p><p> </p><p>In this state if the player engages in any sort of low maintenance activity without using stimulants to stay awake they are required to make a saving throw (with a high DC) to remain awake. For each subsequent 8 hour period that the subject does not sleep they automatically acquire another level of exhaustion unless sustained by magical means. I believe that the subjects exhaustion level should be capped at 4 depending on their activity and how long they have gone without sleep. Also, if its only sleep deprivation and not disease or magic that is afflicting the character, I would have them roll a madness saving throw before they acquired the exhaustion 5 effect (which is your speed becomes 0). Sleep deprivation has been documented to severely alter the subject's brain activity and personality. If they are sitting in their room looking over wizard tomes and drinking coffee for seven days straight, they should acquire levels of madness (imo). This is very different from physically take your body to the brink in a battle, which should require immediate rest.</p></blockquote><p></p>
[QUOTE="UnknownDyson, post: 6900651, member: 6801369"] The longest scientifically documented record of a human being going without sleep is 264 (11 days) and is held by a man named Randy Gardner. As for what sort of penalties should be applied for sleep deprivation, If I were DM I would rule that after a humanoid has stayed active without a period of rest for 24 hours they would be required to role a con save. How extraneous their actions were that day would determine how high the DC is. If you fought 3 encounters that day, the DC will be pretty damn high. If the player fails they will suffer a level of exhaustion. If the player succeeds he/she avoids suffering a level of exhaustion but only for the first 24 hours. In this state if the player engages in any sort of low maintenance activity without using stimulants to stay awake they are required to make a saving throw (with a high DC) to remain awake. For each subsequent 8 hour period that the subject does not sleep they automatically acquire another level of exhaustion unless sustained by magical means. I believe that the subjects exhaustion level should be capped at 4 depending on their activity and how long they have gone without sleep. Also, if its only sleep deprivation and not disease or magic that is afflicting the character, I would have them roll a madness saving throw before they acquired the exhaustion 5 effect (which is your speed becomes 0). Sleep deprivation has been documented to severely alter the subject's brain activity and personality. If they are sitting in their room looking over wizard tomes and drinking coffee for seven days straight, they should acquire levels of madness (imo). This is very different from physically take your body to the brink in a battle, which should require immediate rest. [/QUOTE]
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