Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Gold and XP Farming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quasqueton" data-source="post: 2927049" data-attributes="member: 3854"><p>I was actually going to start a thread on this subject, myself, today.</p><p></p><p>I give xp by the book – no story awards, no role-playing awards, etc. Just xp for challenges overcome. (I want the PCs to do stuff, and adventure.)</p><p></p><p>I’ve had several times when a PC or four were very close to the next level. I used to say if they were within 1% of the next level, they could go ahead and level up. But then, one time, a PC was about 12 xp short of the 1%. I let him level up too. It became clear to me that the 1% house rule wasn’t really 1%. Why not 2%? 5%? 10%?</p><p></p><p>And then there was the wizard who made lots of scrolls -- other PCs made the next level, but he was short only a bit because he had scribed scrolls. This showed that there was no real cost for making magic items.</p><p></p><p>It was then I realized that I was better off just sticking to the straight system – without fudging the level ups. Then, just last game session, one Player said he was just 54 xp short of his next level. I was so very tempted to let him level up. I was very close to letting him, but then he realized that he wasn’t short after all; he leveled up legitimately.</p><p></p><p>Yeah, it would suck a little to end a game session so close to a level up, but I’ve seen that that is better than bending the rules. It happens rarely enough that it shouldn’t cause too much heartache.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 2927049, member: 3854"] I was actually going to start a thread on this subject, myself, today. I give xp by the book – no story awards, no role-playing awards, etc. Just xp for challenges overcome. (I want the PCs to do stuff, and adventure.) I’ve had several times when a PC or four were very close to the next level. I used to say if they were within 1% of the next level, they could go ahead and level up. But then, one time, a PC was about 12 xp short of the 1%. I let him level up too. It became clear to me that the 1% house rule wasn’t really 1%. Why not 2%? 5%? 10%? And then there was the wizard who made lots of scrolls -- other PCs made the next level, but he was short only a bit because he had scribed scrolls. This showed that there was no real cost for making magic items. It was then I realized that I was better off just sticking to the straight system – without fudging the level ups. Then, just last game session, one Player said he was just 54 xp short of his next level. I was so very tempted to let him level up. I was very close to letting him, but then he realized that he wasn’t short after all; he leveled up legitimately. Yeah, it would suck a little to end a game session so close to a level up, but I’ve seen that that is better than bending the rules. It happens rarely enough that it shouldn’t cause too much heartache. Quasqueton [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gold and XP Farming
Top