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General Tabletop Discussion
*TTRPGs General
Gold, Earth's very own starmetal or warpstone?
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<blockquote data-quote="Summer-Knight925" data-source="post: 5680214" data-attributes="member: 80297"><p>Power corrupts</p><p></p><p>gold is power</p><p></p><p>gold corrupts</p><p></p><p></p><p>seem logical?</p><p></p><p>the corruption, however, is meant to affect the player, not the character, granted few ever role play the social/economic effects of being richer than your common peasant, both due to DM/GM imagination (no offense to you DM/GMs out there, you do lots of work and will always have my respect...until you tell me I can't do what I want to EVEN THOUGH THE RULES SAY I CAN) and to the overall lack of care. </p><p></p><p>Just having the PCs go buy magic and stuff could be a game session if you played it out, having thieves, con-artists and common folk become part of it, encounters with pick-pockets, muggers and beggars could flesh out your character. This leads to another aspect, the good vs evil aspect of gaming. While it exists, the player's choice should be limited, after all, we can say we do what is good, but Hitler thought he was doing good, as did Pol Pot, Saddam Hussein, the list goes on, the point being perhaps there should be some type of corruption rating, like piety points or something to that manner, meaning gold can (and will) test your character's character (charaception?) where based on how you react to situation leads you to good or evil, like just about every RPG for a console or computer does it.</p><p></p><p>This would of course be most valid to paladins and clergy classes, but these are just my thoughts.</p><p></p><p>--The Summer Knight</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5680214, member: 80297"] Power corrupts gold is power gold corrupts seem logical? the corruption, however, is meant to affect the player, not the character, granted few ever role play the social/economic effects of being richer than your common peasant, both due to DM/GM imagination (no offense to you DM/GMs out there, you do lots of work and will always have my respect...until you tell me I can't do what I want to EVEN THOUGH THE RULES SAY I CAN) and to the overall lack of care. Just having the PCs go buy magic and stuff could be a game session if you played it out, having thieves, con-artists and common folk become part of it, encounters with pick-pockets, muggers and beggars could flesh out your character. This leads to another aspect, the good vs evil aspect of gaming. While it exists, the player's choice should be limited, after all, we can say we do what is good, but Hitler thought he was doing good, as did Pol Pot, Saddam Hussein, the list goes on, the point being perhaps there should be some type of corruption rating, like piety points or something to that manner, meaning gold can (and will) test your character's character (charaception?) where based on how you react to situation leads you to good or evil, like just about every RPG for a console or computer does it. This would of course be most valid to paladins and clergy classes, but these are just my thoughts. --The Summer Knight [/QUOTE]
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Gold, Earth's very own starmetal or warpstone?
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