Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gold or Silver Standard?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irda Ranger" data-source="post: 4003682" data-attributes="member: 1003"><p>I stand by what I said, but let me clarify a bit.</p><p></p><p>First, I agree with your contention that in 4E 15th level monsters were balanced against 15th level PC's with a "Charlie Brown's Christmas Tree" worth of 15th level items. I think that's right.</p><p></p><p>But my point was that 4E has magical item assumptions, while 3E had magical item requirements. In 3E you were required to hand out items because of the nature of the class design; if you wanted to maintain intra-party balance the melee characters needed their items. It just didn't matter how much you futzed with the CR's; a high-level caster is merely inconvenienced by a lack of items, while a high-level Fighter is just frakked.</p><p></p><p>I think the whole point behind "Fighters Have Powers" and "+6 Wands" is that each class is balanced against the other at any given level of magical item possession, from Zero to Monte <s>Cook</s>Haul. The Powers balance out the Spells, and the Elder Wand balances out Excalibur. No one has anything? No problem. Everyone's got Artifacts? No problem.</p><p></p><p>Now, you'll still have to fiddle with the Monster Levels to keep challenges at the right level (a 15th level party with items is more potent than one without), but at least no one person within the group will consistently outshine all the others in an itemless situation.</p><p></p><p>At least, that's my theory about what they're shooting for. It would be nice too if there was a little rule of thumb somewhere about how many "levels" items add to effectiveness, so that you know "No items? OK, treat these guys as -2 Lvl", but even if they don't I trust I'll figure it out eventually.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4003682, member: 1003"] I stand by what I said, but let me clarify a bit. First, I agree with your contention that in 4E 15th level monsters were balanced against 15th level PC's with a "Charlie Brown's Christmas Tree" worth of 15th level items. I think that's right. But my point was that 4E has magical item assumptions, while 3E had magical item requirements. In 3E you were required to hand out items because of the nature of the class design; if you wanted to maintain intra-party balance the melee characters needed their items. It just didn't matter how much you futzed with the CR's; a high-level caster is merely inconvenienced by a lack of items, while a high-level Fighter is just frakked. I think the whole point behind "Fighters Have Powers" and "+6 Wands" is that each class is balanced against the other at any given level of magical item possession, from Zero to Monte [S]Cook[/S]Haul. The Powers balance out the Spells, and the Elder Wand balances out Excalibur. No one has anything? No problem. Everyone's got Artifacts? No problem. Now, you'll still have to fiddle with the Monster Levels to keep challenges at the right level (a 15th level party with items is more potent than one without), but at least no one person within the group will consistently outshine all the others in an itemless situation. At least, that's my theory about what they're shooting for. It would be nice too if there was a little rule of thumb somewhere about how many "levels" items add to effectiveness, so that you know "No items? OK, treat these guys as -2 Lvl", but even if they don't I trust I'll figure it out eventually. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gold or Silver Standard?
Top