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<blockquote data-quote="Demetrios1453" data-source="post: 9002248" data-attributes="member: 6801060"><p>One thing that really needs to be done to deal with this is some stronghold rules, especially costs. Lots of players want a cool castle/wizards tower/temple/etc for their characters, and supplying rules on how to construct and pay for them (and pay for upkeep) would be a good use for all the gold the characters are basically swimming in even after a few levels. Heck, even including normal house/land prices would be helpful - at low levels having a nice, but fairly modest, place for the group as a whole to have as a base is something most groups would want. <em>Dragon</em> <em>Heist</em> did this to a point with the tavern the party could take over and run, with living space upstairs (but, oddly, with no privies or bathrooms) and neighbors who could sell some minor magic items, but it was kind of a one-off and really didn't get into the details of how characters and parties could purchase a place of their own outside of this adventure. Even a small section with some prices in one of the core books would be very helpful here.</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9002248, member: 6801060"] One thing that really needs to be done to deal with this is some stronghold rules, especially costs. Lots of players want a cool castle/wizards tower/temple/etc for their characters, and supplying rules on how to construct and pay for them (and pay for upkeep) would be a good use for all the gold the characters are basically swimming in even after a few levels. Heck, even including normal house/land prices would be helpful - at low levels having a nice, but fairly modest, place for the group as a whole to have as a base is something most groups would want. [I]Dragon[/I] [I]Heist[/I] did this to a point with the tavern the party could take over and run, with living space upstairs (but, oddly, with no privies or bathrooms) and neighbors who could sell some minor magic items, but it was kind of a one-off and really didn't get into the details of how characters and parties could purchase a place of their own outside of this adventure. Even a small section with some prices in one of the core books would be very helpful here. [/QUOTE]
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