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<blockquote data-quote="steeldragons" data-source="post: 6079054" data-attributes="member: 92511"><p>My own game world had such a time. I've never played in it, but it is part of the world's history...or multiple parts.</p><p></p><p>Magic and magic items is not really rare in Orea, but while potions ,scrolls and wands, weapons/armor of +1 or +2 or even staffs of striking or healing, for example, are not unusual "wondrous items" and/or powerful staves, weapons, etc...were crafted either in the first age of Men [by a now destroyed empire], prior to that in the [3] ages of elves or prior to THAT by titans or dragons.</p><p></p><p>Most by the Titans and Dragons that came and ruled the world even before the elves and shared the world with them for a time.</p><p></p><p>Now there are "Giants" decscended from the Titans and if any actual titans still exist none know of it. The current day's dragons are much as you would expect them in a D&D world, but the originals, created in the dawning of the world, even before the Elder Gods, called the Children of Zho (primordial sky god no longer in the world), were nearly deities themselves in power and magic.</p><p></p><p>Unknown to almost everyone on the planet today, a few still remain on Orea, sequestered away (by choice) in the fabled Tower of Wyr and siphon their power, through their chosen representative (the Dragonmage) focused mainly through the Staff of Wyr which he/she is bequeathed. The Dragonmage is tasked with the mystical/magical defense of Orea from the powers of evil, to act in the world for the Dragons of Wyr's interests and purposes and given power to wield "dragon magic" which no other wizard in Orea is capable of wielding/learning. There is only ever 1 "true" Dragonmage in a generation, though the family rules a secluded realm (significantly more diverse and enchanted than elsewhere in the world) whether there is an "active/ruling" Dragonmage or not.</p><p></p><p>Anyway, lil' tangent there...</p><p></p><p>I never really looked into the gods walking around while there were mortal races around. But the former pantheon did incite revolt and banishment from their divine children (both sides aided by different titans and dragons) for their interference and general cruel treatment (using them and their pain/suffering/anguish as a source entertainment -such as inciting and abetting a continental-wide centuries-long war) to their creations a.k.a. the mortal races. </p><p></p><p>Following the Godswar and destruction of the two major empires [warring with each other of course] of the day, Orea has in the centuries since picked itself up and dusted itself off and the current nations and kingdoms enjoy a world of relative stability. Of the two warring two nations from the first age of men, one of them were extremely powerful sorcerers and alchemists, and many of the world's, literally, "man-made" items of power come from them...where the rest of items known in legend are elvin or crafted by titans (or dragons), many in the times before men or just at the beginning of their history.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6079054, member: 92511"] My own game world had such a time. I've never played in it, but it is part of the world's history...or multiple parts. Magic and magic items is not really rare in Orea, but while potions ,scrolls and wands, weapons/armor of +1 or +2 or even staffs of striking or healing, for example, are not unusual "wondrous items" and/or powerful staves, weapons, etc...were crafted either in the first age of Men [by a now destroyed empire], prior to that in the [3] ages of elves or prior to THAT by titans or dragons. Most by the Titans and Dragons that came and ruled the world even before the elves and shared the world with them for a time. Now there are "Giants" decscended from the Titans and if any actual titans still exist none know of it. The current day's dragons are much as you would expect them in a D&D world, but the originals, created in the dawning of the world, even before the Elder Gods, called the Children of Zho (primordial sky god no longer in the world), were nearly deities themselves in power and magic. Unknown to almost everyone on the planet today, a few still remain on Orea, sequestered away (by choice) in the fabled Tower of Wyr and siphon their power, through their chosen representative (the Dragonmage) focused mainly through the Staff of Wyr which he/she is bequeathed. The Dragonmage is tasked with the mystical/magical defense of Orea from the powers of evil, to act in the world for the Dragons of Wyr's interests and purposes and given power to wield "dragon magic" which no other wizard in Orea is capable of wielding/learning. There is only ever 1 "true" Dragonmage in a generation, though the family rules a secluded realm (significantly more diverse and enchanted than elsewhere in the world) whether there is an "active/ruling" Dragonmage or not. Anyway, lil' tangent there... I never really looked into the gods walking around while there were mortal races around. But the former pantheon did incite revolt and banishment from their divine children (both sides aided by different titans and dragons) for their interference and general cruel treatment (using them and their pain/suffering/anguish as a source entertainment -such as inciting and abetting a continental-wide centuries-long war) to their creations a.k.a. the mortal races. Following the Godswar and destruction of the two major empires [warring with each other of course] of the day, Orea has in the centuries since picked itself up and dusted itself off and the current nations and kingdoms enjoy a world of relative stability. Of the two warring two nations from the first age of men, one of them were extremely powerful sorcerers and alchemists, and many of the world's, literally, "man-made" items of power come from them...where the rest of items known in legend are elvin or crafted by titans (or dragons), many in the times before men or just at the beginning of their history. [/QUOTE]
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