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<blockquote data-quote="Lokar" data-source="post: 2859599" data-attributes="member: 40850"><p>I made the changes to the Chalk Golem, though I'm still considering the idea of leting the Paper Golem ignite others. I want the Paper Golem to remain fairly weak. I thought the additional fire damage was ok because the chances of it actually living long enough while on fire to cause any real damage are slim.</p><p></p><p>Also people may notice that I didn't use the hp modifyers based on size for these golems. I felt it was difficult to justify making them low CR if I gave them to much hp and I didn't want to make them size tiny.</p></blockquote><p></p>
[QUOTE="Lokar, post: 2859599, member: 40850"] I made the changes to the Chalk Golem, though I'm still considering the idea of leting the Paper Golem ignite others. I want the Paper Golem to remain fairly weak. I thought the additional fire damage was ok because the chances of it actually living long enough while on fire to cause any real damage are slim. Also people may notice that I didn't use the hp modifyers based on size for these golems. I felt it was difficult to justify making them low CR if I gave them to much hp and I didn't want to make them size tiny. [/QUOTE]
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