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Goliath Warden Build Help
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<blockquote data-quote="Thatwackyned" data-source="post: 5193587" data-attributes="member: 76945"><p>We are being jumped to level 9. This is my build. I'm really bad at Item selection, please help there. They items already there are the ones that i've found/bought. Remember I have no leader in my party, so survivability is the key. Thank you.</p><p> </p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Tam, level 9</p><p>Goliath, Warden</p><p>Build: Earth Warden</p><p>Guardian Might: Earthstrength</p><p>Background: Geography - Forest (+2 to Perception)</p><p>FINAL ABILITY SCORES</p><p>Str 20, Con 20, Dex 11, Int 10, Wis 13, Cha 8.</p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 16, Dex 11, Int 10, Wis 13, Cha 8.</p><p></p><p>AC: 25 Fort: 21 Reflex: 17 Will: 18</p><p>HP: 93 Surges: 14 Surge Value: 23</p><p>TRAINED SKILLS</p><p>Nature +12, Athletics +13, Endurance +11, Perception +12</p><p>UNTRAINED SKILLS</p><p>Acrobatics +1, Arcana +4, Bluff +3, Diplomacy +3, Dungeoneering +5, Heal +5, History +4, Insight +5, Intimidate +3, Religion +4, Stealth +1, Streetwise +3, Thievery +1</p><p>FEATS</p><p>Level 1: Mark of Warding</p><p>Level 2: Weapon Proficiency (Craghammer)</p><p>Level 4: Crippling Crush</p><p>Level 6: Markings of the Elements</p><p>Level 8: Vicious Advantage</p><p>POWERS</p><p>Warden at-will 1: Weight of Earth</p><p>Warden at-will 1: Tempest Assault</p><p>Warden encounter 1: Gale Strike</p><p>Warden daily 1: Form of Winter's Herald</p><p>Warden utility 2: Endure Pain</p><p>Warden encounter 3: Rough Strike</p><p>Warden daily 5: Clutching Mire</p><p>Warden utility 6: Bear's Endurance</p><p>Warden encounter 7: Mountain Hammer</p><p>Warden daily 9: Form of the Stone Sentinel</p><p>ITEMS</p><p>Craghammer, Shield of Protection Heavy Shield (heroic tier), Bloodcut Hide Armor +1, Potion of Healing (heroic tier) (4), Adventurer's Kit, Backpack (empty), Bedroll, Javelin (4), Amulet of Health +1</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p></blockquote><p></p>
[QUOTE="Thatwackyned, post: 5193587, member: 76945"] We are being jumped to level 9. This is my build. I'm really bad at Item selection, please help there. They items already there are the ones that i've found/bought. Remember I have no leader in my party, so survivability is the key. Thank you. ====== Created Using Wizards of the Coast D&D Character Builder ====== Tam, level 9 Goliath, Warden Build: Earth Warden Guardian Might: Earthstrength Background: Geography - Forest (+2 to Perception) FINAL ABILITY SCORES Str 20, Con 20, Dex 11, Int 10, Wis 13, Cha 8. STARTING ABILITY SCORES Str 16, Con 16, Dex 11, Int 10, Wis 13, Cha 8. AC: 25 Fort: 21 Reflex: 17 Will: 18 HP: 93 Surges: 14 Surge Value: 23 TRAINED SKILLS Nature +12, Athletics +13, Endurance +11, Perception +12 UNTRAINED SKILLS Acrobatics +1, Arcana +4, Bluff +3, Diplomacy +3, Dungeoneering +5, Heal +5, History +4, Insight +5, Intimidate +3, Religion +4, Stealth +1, Streetwise +3, Thievery +1 FEATS Level 1: Mark of Warding Level 2: Weapon Proficiency (Craghammer) Level 4: Crippling Crush Level 6: Markings of the Elements Level 8: Vicious Advantage POWERS Warden at-will 1: Weight of Earth Warden at-will 1: Tempest Assault Warden encounter 1: Gale Strike Warden daily 1: Form of Winter's Herald Warden utility 2: Endure Pain Warden encounter 3: Rough Strike Warden daily 5: Clutching Mire Warden utility 6: Bear's Endurance Warden encounter 7: Mountain Hammer Warden daily 9: Form of the Stone Sentinel ITEMS Craghammer, Shield of Protection Heavy Shield (heroic tier), Bloodcut Hide Armor +1, Potion of Healing (heroic tier) (4), Adventurer's Kit, Backpack (empty), Bedroll, Javelin (4), Amulet of Health +1 ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/QUOTE]
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