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good +4ish ECL character templates
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<blockquote data-quote="nameless" data-source="post: 562538" data-attributes="member: 1543"><p>Weretigers are absolutely brutal and ECL +4. For that, you gain:</p><p></p><p>Alternate form as a Tiger, and a Weretiger.</p><p>Your alignment is neutral, not evil as a Werewolf.</p><p>(All of the following in hybrid or animal form)</p><p>Str +12, Dex +4, Con +6</p><p>Blind-Fight</p><p>Multiattack</p><p>Power Attack</p><p>+8 search,spot, and listen bonus</p><p>DR 15/silver</p><p>+2 racial bonus to Fort and Will saves</p><p>+5 natural armor</p><p>Claws for 1d8 damage apiece</p><p>Bite for 2d6 damage</p><p>Pounce ability</p><p>Improved Grab</p><p>Two rake attacks if grab succeeds</p><p>+4 balance, hide, and move silently (+8 in tall grass)</p><p></p><p>A weretiger is a natural choice for a rogue or a fighter-type. If you can pounce a flat-footed opponent in the first round, you get up to 5 sneak attacks. (You'll probably want to get multidexterity too, I suppose). The DR is nothing to sneeze at, either. You also gain the Shapechanger type, which is immune to spells that affect humanouds, and can use an action to change shape if polymorphed. If you're paying attention to the stat blocks, you'll also notice that your hybrid form is large (stat increases reflect this already) and gets a bonus on grapple, disarm and trip attempts, plus should have a 10 foot reach.</p><p></p><p>Half-dragon and half-celestial have been done... let's be a weretiger!</p><p></p><p>-nameless</p></blockquote><p></p>
[QUOTE="nameless, post: 562538, member: 1543"] Weretigers are absolutely brutal and ECL +4. For that, you gain: Alternate form as a Tiger, and a Weretiger. Your alignment is neutral, not evil as a Werewolf. (All of the following in hybrid or animal form) Str +12, Dex +4, Con +6 Blind-Fight Multiattack Power Attack +8 search,spot, and listen bonus DR 15/silver +2 racial bonus to Fort and Will saves +5 natural armor Claws for 1d8 damage apiece Bite for 2d6 damage Pounce ability Improved Grab Two rake attacks if grab succeeds +4 balance, hide, and move silently (+8 in tall grass) A weretiger is a natural choice for a rogue or a fighter-type. If you can pounce a flat-footed opponent in the first round, you get up to 5 sneak attacks. (You'll probably want to get multidexterity too, I suppose). The DR is nothing to sneeze at, either. You also gain the Shapechanger type, which is immune to spells that affect humanouds, and can use an action to change shape if polymorphed. If you're paying attention to the stat blocks, you'll also notice that your hybrid form is large (stat increases reflect this already) and gets a bonus on grapple, disarm and trip attempts, plus should have a 10 foot reach. Half-dragon and half-celestial have been done... let's be a weretiger! -nameless [/QUOTE]
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