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General Tabletop Discussion
D&D Older Editions
Good adventure that shows 4E's strengths?
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<blockquote data-quote="EzekielRaiden" data-source="post: 6669926" data-attributes="member: 6790260"><p>My aforementioned campaign (run by TequilaSunrise) will soon be drawing to a close as we finish the brief adventure selected to test the abilities of Roll20--we've got, by my estimation, at best one full session before it's done. Since TS has many demands on his time, he's trying to gather together any resources he can find that offer an enjoyable 4e experience with a minimum of heavy lifting on his part, and I've been looking around for anything else I can find. Unfortunately, finding highly-rated 4e adventures is a harder task than you might think, and my google-fu has been exhausted. Here's the explicit list of adventures I've investigated (without being sure of their quality):</p><p></p><p>Baelard's Legacy</p><p>Last Breaths of Ashenport</p><p>Lord of the White Field </p><p>Remains of the Empire</p><p>Rescue at Rivenroar</p><p>Reavers of Harkenwold</p><p>H2: Thunderspire Labyrinth</p><p>Madness at Gardmoor Abbey (which TS already owns, as stated above)</p><p>Red Hand of Doom*</p><p></p><p>Other than the already-frequently-discussed names here (e.g. Gardmoor, Harkenwold) does anyone have any comments on these? And, better yet, does anyone have other competent (not necessarily "strength-showing") adventures they would also recommend? This is mostly for Tequila Sunrise and not myself, since I'm trying to avoid spoilers, but I figure it can't hurt to throw out another request.</p><p></p><p>*Note: I know Red Hand of Doom is originally 3e and would require conversion, but TS already has it, and there are LOTS of resources for converting it, so the level of overhead there is an exception to the general trend.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6669926, member: 6790260"] My aforementioned campaign (run by TequilaSunrise) will soon be drawing to a close as we finish the brief adventure selected to test the abilities of Roll20--we've got, by my estimation, at best one full session before it's done. Since TS has many demands on his time, he's trying to gather together any resources he can find that offer an enjoyable 4e experience with a minimum of heavy lifting on his part, and I've been looking around for anything else I can find. Unfortunately, finding highly-rated 4e adventures is a harder task than you might think, and my google-fu has been exhausted. Here's the explicit list of adventures I've investigated (without being sure of their quality): Baelard's Legacy Last Breaths of Ashenport Lord of the White Field Remains of the Empire Rescue at Rivenroar Reavers of Harkenwold H2: Thunderspire Labyrinth Madness at Gardmoor Abbey (which TS already owns, as stated above) Red Hand of Doom* Other than the already-frequently-discussed names here (e.g. Gardmoor, Harkenwold) does anyone have any comments on these? And, better yet, does anyone have other competent (not necessarily "strength-showing") adventures they would also recommend? This is mostly for Tequila Sunrise and not myself, since I'm trying to avoid spoilers, but I figure it can't hurt to throw out another request. *Note: I know Red Hand of Doom is originally 3e and would require conversion, but TS already has it, and there are LOTS of resources for converting it, so the level of overhead there is an exception to the general trend. [/QUOTE]
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Good adventure that shows 4E's strengths?
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