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<blockquote data-quote="Greenfield" data-source="post: 7244348" data-attributes="member: 6669384"><p>So...</p><p></p><p>The problem you see with the spell is that it exists? Mmmm. Okay.</p><p></p><p>I think that the spell could be salvaged if some more hard limits were imposed.</p><p></p><p>For example, it spells out limits on flight, in terms of max speed and maneuverability, it spells out ground movement limits, it spells out hit dice and size limits.</p><p></p><p>Perhaps it needs to say something like, "No more than one racial feat may be acquired from a form". Maybe it needs to limit Natural AC that can be gained (+5 or +6 is pretty hefty for a 2nd level spell). </p><p></p><p>I had a bad-guy Half-Dragon, and planned to have him use Alter self to transform into a dragon. The five hit dice limit shot that idea down in little tiny flames: To meet the hit dice limit he had to become a Small dragon. Not scary even to 3rd level PCs.</p><p></p><p>So let's consider some house-ruled structure for the spell.</p><p></p><p>First note, while it says you can go one size category larger, there aren't any Large Humanoids that I can find in any of the MMs. It places limits on Fly speed, but there's only the one Humanoid who has one, and that race is very setting selective. It places limits on ground speed (I think), but there aren't any Humanoids that even come close to it.</p><p></p><p>So what other limits would you place, and why?</p><p></p><p>I see it as an upgraded, longer duration <em>Disguise Self</em> spell, one that can't be seen through with a Saving throw. </p><p></p><p>Other than that, it's an AC boost and not much more. <Caveat: If your caster is Humanoid.></p><p></p><p>Should the spell be limited to Humanoids?</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7244348, member: 6669384"] So... The problem you see with the spell is that it exists? Mmmm. Okay. I think that the spell could be salvaged if some more hard limits were imposed. For example, it spells out limits on flight, in terms of max speed and maneuverability, it spells out ground movement limits, it spells out hit dice and size limits. Perhaps it needs to say something like, "No more than one racial feat may be acquired from a form". Maybe it needs to limit Natural AC that can be gained (+5 or +6 is pretty hefty for a 2nd level spell). I had a bad-guy Half-Dragon, and planned to have him use Alter self to transform into a dragon. The five hit dice limit shot that idea down in little tiny flames: To meet the hit dice limit he had to become a Small dragon. Not scary even to 3rd level PCs. So let's consider some house-ruled structure for the spell. First note, while it says you can go one size category larger, there aren't any Large Humanoids that I can find in any of the MMs. It places limits on Fly speed, but there's only the one Humanoid who has one, and that race is very setting selective. It places limits on ground speed (I think), but there aren't any Humanoids that even come close to it. So what other limits would you place, and why? I see it as an upgraded, longer duration [I]Disguise Self[/I] spell, one that can't be seen through with a Saving throw. Other than that, it's an AC boost and not much more. <Caveat: If your caster is Humanoid.> Should the spell be limited to Humanoids? [/QUOTE]
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