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Good/Bad d20 Publishers? Sorry, I know this has been asked before...
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<blockquote data-quote="S'mon" data-source="post: 1391478" data-attributes="member: 463"><p>Necropolis nearly killed my campaign - you don't realise how bad it is until you try to run that m-f'er!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Looking at my 3e shelf, let's see:</p><p></p><p>Necromancer - Necropolis - ugh. Horrible. Maybe worth it as a campaign resource sourcebook, as a scenario it's the only one I've ever abandoned. Truly awful (in both senses of the word). The black text in grey pages is the icing on the cake. Monster & other sections at back seem fine. *</p><p></p><p>Troll Lord Games - Lost City of Gaxmoor - a fun campaign/scenario pack, simple style. Editing poor, stats are wonky, "balance" is disregarded - CR 20 BBEG in a scenario supposedly for 1st-10th level. I enjoyed it a lot and have got lots of mileage from it. ***+</p><p></p><p>Sword & Sorcery Studios - Creature Collections 1 & 2. Didn't like these, black text on grey again - they co-produced Necropolis so I blame them for that. A few monsters are ok, eg the ratmen and I like Upper_Krust's Iron Devil in CC2, but I hate the feel of their Scarred Lands setting, which intrudes into every creature description . Far too much Clive Barker Splatterpunk type creatures, mostly Aberrations. **-</p><p></p><p>Mongoose - I have a ridiculous amount of their stuff. It's highly variable, most of the Slayer's Guides contain little of value, they have no regard for balance in eg Quint Fighter (mostly overpowered) or Quint Rogue (underpowered). OTOH their stuff is easy to make good with firm editing. They clearly put a lot of effort into their licensed-product lines, Slaine is beautiful but too thin, Conan is fantastic DESPITE a proof-reading disaster when they switched from OGL to d20 and shoved in half the SRD without proper editing. ***, but ****+ if you ignore the generic non-license stuff.</p><p></p><p>Green Ronin - I have Legions of Hell & Armies of the Abyss. Legions really does have that fine "first edition feel" that Necromancer's Necropolis definitely doesn't. A quality work. Armies unfortunately has a whole pantheon of demon lords with no stats for them! This takes up most of the book and is inappropriate for D&D IMO. ****</p><p></p><p>Avalanche Press - I have Greenland Saga, Ragnarok and Pirates of the Caribbean. I like the cheescake covers, which would be fine in pulp-fantasy but they're totally inappropriate for the supposedly hardcore-historical approach Avalanche takes in the contents within. The content always refers to and attempts to justify the covers as historically accurate, which is weird and just makes it worse IMO. Also they're not as smart as they think they are. **-</p></blockquote><p></p>
[QUOTE="S'mon, post: 1391478, member: 463"] Necropolis nearly killed my campaign - you don't realise how bad it is until you try to run that m-f'er!! :eek: Looking at my 3e shelf, let's see: Necromancer - Necropolis - ugh. Horrible. Maybe worth it as a campaign resource sourcebook, as a scenario it's the only one I've ever abandoned. Truly awful (in both senses of the word). The black text in grey pages is the icing on the cake. Monster & other sections at back seem fine. * Troll Lord Games - Lost City of Gaxmoor - a fun campaign/scenario pack, simple style. Editing poor, stats are wonky, "balance" is disregarded - CR 20 BBEG in a scenario supposedly for 1st-10th level. I enjoyed it a lot and have got lots of mileage from it. ***+ Sword & Sorcery Studios - Creature Collections 1 & 2. Didn't like these, black text on grey again - they co-produced Necropolis so I blame them for that. A few monsters are ok, eg the ratmen and I like Upper_Krust's Iron Devil in CC2, but I hate the feel of their Scarred Lands setting, which intrudes into every creature description . Far too much Clive Barker Splatterpunk type creatures, mostly Aberrations. **- Mongoose - I have a ridiculous amount of their stuff. It's highly variable, most of the Slayer's Guides contain little of value, they have no regard for balance in eg Quint Fighter (mostly overpowered) or Quint Rogue (underpowered). OTOH their stuff is easy to make good with firm editing. They clearly put a lot of effort into their licensed-product lines, Slaine is beautiful but too thin, Conan is fantastic DESPITE a proof-reading disaster when they switched from OGL to d20 and shoved in half the SRD without proper editing. ***, but ****+ if you ignore the generic non-license stuff. Green Ronin - I have Legions of Hell & Armies of the Abyss. Legions really does have that fine "first edition feel" that Necromancer's Necropolis definitely doesn't. A quality work. Armies unfortunately has a whole pantheon of demon lords with no stats for them! This takes up most of the book and is inappropriate for D&D IMO. **** Avalanche Press - I have Greenland Saga, Ragnarok and Pirates of the Caribbean. I like the cheescake covers, which would be fine in pulp-fantasy but they're totally inappropriate for the supposedly hardcore-historical approach Avalanche takes in the contents within. The content always refers to and attempts to justify the covers as historically accurate, which is weird and just makes it worse IMO. Also they're not as smart as they think they are. **- [/QUOTE]
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