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Good & Bad : Wizards
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<blockquote data-quote="WalterKovacs" data-source="post: 4547863" data-attributes="member: 63763"><p>Things wizards do:</p><p> </p><p>(a) Multiple enemies in attacks ... they have some AoE's that are bigger both in damage and burst size than other classes have</p><p> </p><p>(b) Zones. This stuff stays around ... using it along with stuff to move people around (doesn't even have to be you doing it) and you can keep tossing enemies back into the constant damage area</p><p> </p><p>(c) Conjurations ... like the zones you have stuff like the Icy Grip or Flame Sphere that lets you, for the cost of keeping it going, constantly have something that does encounter power levels of damage that you can use effectively at-will.</p><p> </p><p>(d) There is the whole orb of imposition thing ... you can stick someone with a save ends effect and make it hard for them to get rid of that effect ... that can be ongoing damage or the popular sleep, etc.</p><p> </p><p>In general though, your control has to do with the ability to effect the terrain by creating zones, dropping area attacks and some stuff like that.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4547863, member: 63763"] Things wizards do: (a) Multiple enemies in attacks ... they have some AoE's that are bigger both in damage and burst size than other classes have (b) Zones. This stuff stays around ... using it along with stuff to move people around (doesn't even have to be you doing it) and you can keep tossing enemies back into the constant damage area (c) Conjurations ... like the zones you have stuff like the Icy Grip or Flame Sphere that lets you, for the cost of keeping it going, constantly have something that does encounter power levels of damage that you can use effectively at-will. (d) There is the whole orb of imposition thing ... you can stick someone with a save ends effect and make it hard for them to get rid of that effect ... that can be ongoing damage or the popular sleep, etc. In general though, your control has to do with the ability to effect the terrain by creating zones, dropping area attacks and some stuff like that. [/QUOTE]
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