Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
good breakdown of multiclass vs single class for 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 8614790" data-attributes="member: 7030563"><p>I would not call either of these spells game changers.</p><p></p><p>Something like upcast cause fear targeting 3 enemies is generally going to be as effective at control as hypnotic pattern because it will last longer, it is easier to target multiple enemies (especially with allies engaged) and it is impossible to shake off without a save. It is not as debilitating the first round, but it is better after the first round.</p><p></p><p>There are other spells that are game changers at 3rd level (Fly, Counterspell, Thunder Step, Fear). These would be better examples I think, but even then you have to look at the totality of what you are getting vs what you ar elosing.</p><p></p><p>You also need to consider your ability scores to really make a comparison. If you are sporting a 13 Charisma for example, any of those control spells are going to be largely useless.</p><p></p><p>Finally keep in mind QS is extremely effective on a Gish allowing something like Blur, PEG, invisibility or mirror image while still getting an action. By this I am saying other classes will often get more out of the action then the sorcerer will.</p><p></p><p></p><p></p><p>Revivify is a game changer if you have the material component for it and that is a legit reason to always take level 5 in cleric.</p><p></p><p>You can do spirit guardian type damage without spirit guardians though. Upcast spiritual weapon and attack cantrips will beat it for the first several turns and come close to matching after that. You control who you damage and you don't have to hold concentration.</p><p></p><p></p><p></p><p>And he can often pick up a cantrip that makes up for this or an ability like sneak attack or martial arts that makes up for some of it.</p><p></p><p></p><p></p><p>And he doesn't have spells like Shield, Absorb Elements or Find Familiar. Moreover Dissonent Whispers upcasts very well.</p><p></p><p></p><p></p><p></p><p>Extra attack only increases a Monk's damage potential by 50% due to martial arts and only by 33% if you consider flurry of blows. Stunning strike is a substantial boost, but then so are a lot of things you get with some classes at 1st level as well (like martial weapon proficiency for example).</p><p></p><p>As an example a 4/1 Monk/Undead Warlock does less damage but he also has form of dread that makes him immune to fear and lets him frighten an enemy he hits in combat every turn. Is one more weapon attack better than frightening an enemy every turn? In some cases yes, in some cases no, but he can also pick up Hex as one of his spells (and booming blade as a cantrip) and close quite a bit of that damage gap, if not all of it.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8614790, member: 7030563"] I would not call either of these spells game changers. Something like upcast cause fear targeting 3 enemies is generally going to be as effective at control as hypnotic pattern because it will last longer, it is easier to target multiple enemies (especially with allies engaged) and it is impossible to shake off without a save. It is not as debilitating the first round, but it is better after the first round. There are other spells that are game changers at 3rd level (Fly, Counterspell, Thunder Step, Fear). These would be better examples I think, but even then you have to look at the totality of what you are getting vs what you ar elosing. You also need to consider your ability scores to really make a comparison. If you are sporting a 13 Charisma for example, any of those control spells are going to be largely useless. Finally keep in mind QS is extremely effective on a Gish allowing something like Blur, PEG, invisibility or mirror image while still getting an action. By this I am saying other classes will often get more out of the action then the sorcerer will. Revivify is a game changer if you have the material component for it and that is a legit reason to always take level 5 in cleric. You can do spirit guardian type damage without spirit guardians though. Upcast spiritual weapon and attack cantrips will beat it for the first several turns and come close to matching after that. You control who you damage and you don't have to hold concentration. And he can often pick up a cantrip that makes up for this or an ability like sneak attack or martial arts that makes up for some of it. And he doesn't have spells like Shield, Absorb Elements or Find Familiar. Moreover Dissonent Whispers upcasts very well. Extra attack only increases a Monk's damage potential by 50% due to martial arts and only by 33% if you consider flurry of blows. Stunning strike is a substantial boost, but then so are a lot of things you get with some classes at 1st level as well (like martial weapon proficiency for example). As an example a 4/1 Monk/Undead Warlock does less damage but he also has form of dread that makes him immune to fear and lets him frighten an enemy he hits in combat every turn. Is one more weapon attack better than frightening an enemy every turn? In some cases yes, in some cases no, but he can also pick up Hex as one of his spells (and booming blade as a cantrip) and close quite a bit of that damage gap, if not all of it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
good breakdown of multiclass vs single class for 5e?
Top