Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
good breakdown of multiclass vs single class for 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flamestrike" data-source="post: 8619561" data-attributes="member: 6788736"><p>They have everything to do with the discussion because they're BOG standard 5th level single classed PCs with nothing special or broken or fancy about them.</p><p></p><p>You already moved 30' to get to melee range this turn, so you're not moving far. I also have a Bow, and am actually better with it than my sword, so it's a moot point.</p><p></p><p>Err... I didnt action surge till turn 3 or 4 when your shield spells were burnt out.</p><p></p><p>And a 1 in 3, followed by another 1 in 3 means <em>statistically </em>speaking, 1 attack should actually hit. A 36 percent chance, followed up by another 36 percent chance generates a much higher probability of a successful attack landing than does your singular 45 percent hit chance (with a slight possibility that both hit).</p><p></p><p></p><p>I play the odds. My average d8 roll is 4.5, so I never use precise strike unless I am <strong>no more than</strong> 4 away from your AC.</p><p></p><p>Accordingly Precise attack is only used in one of two circumstances:</p><p></p><p>1) When I miss your base AC of 16 by 4 or less. So (with the Bow at +7) it's used on base D20 rolls of 5-8. And every attack roll has a a 64 percent chance of generating a roll of at least 5 (presuming disadvantage).</p><p></p><p>You would presumably cancel that out with <em>shield</em>, but that's OK. You have 2 x <em>shields</em>, and I have 4 x superiority dice.</p><p></p><p>2) If <em>shield</em> has already been used, or if my attack roll dice come up in the 10-13 range (for a final attack roll of 17-20) - which happens at least 30 percent of the time with disadvantage - I also use a sup dice, because I either am (or am likely to be) aiming to hit AC 21.</p><p></p><p>I factored bad rolling by me in the first 2 turns, so I only hit once on turn one (that you negated with shield) and on turn 2 I had to use a precise strike just to land a hit at all (that you also negated with shield).</p><p></p><p>So on turn 1 I only managed a single attack roll of 9 (from two attempts, which I had a roughly 2/3 chance of getting factoring in two attacks) and on turn 2 I managed a single attack roll in the 10-13 range from two attempts (which I had a 50 percent chance of getting, factoring in two attacks), that you managed to successfully negate with shield anyway (so I also rolled poorly on the d8, getting a 1-3 on the D8, and still not high enough to hit your shielded AC).</p><p></p><p>Regardless of my poor rolling, you're totally undamaged at the end of my turn 2, and out of spell slots, and with 1 ki point remaining.</p><p></p><p></p><p>No it didnt. Plate, AC 18. I use a Greatsword and Bow.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8619561, member: 6788736"] They have everything to do with the discussion because they're BOG standard 5th level single classed PCs with nothing special or broken or fancy about them. You already moved 30' to get to melee range this turn, so you're not moving far. I also have a Bow, and am actually better with it than my sword, so it's a moot point. Err... I didnt action surge till turn 3 or 4 when your shield spells were burnt out. And a 1 in 3, followed by another 1 in 3 means [I]statistically [/I]speaking, 1 attack should actually hit. A 36 percent chance, followed up by another 36 percent chance generates a much higher probability of a successful attack landing than does your singular 45 percent hit chance (with a slight possibility that both hit). I play the odds. My average d8 roll is 4.5, so I never use precise strike unless I am [B]no more than[/B] 4 away from your AC. Accordingly Precise attack is only used in one of two circumstances: 1) When I miss your base AC of 16 by 4 or less. So (with the Bow at +7) it's used on base D20 rolls of 5-8. And every attack roll has a a 64 percent chance of generating a roll of at least 5 (presuming disadvantage). You would presumably cancel that out with [I]shield[/I], but that's OK. You have 2 x [I]shields[/I], and I have 4 x superiority dice. 2) If [I]shield[/I] has already been used, or if my attack roll dice come up in the 10-13 range (for a final attack roll of 17-20) - which happens at least 30 percent of the time with disadvantage - I also use a sup dice, because I either am (or am likely to be) aiming to hit AC 21. I factored bad rolling by me in the first 2 turns, so I only hit once on turn one (that you negated with shield) and on turn 2 I had to use a precise strike just to land a hit at all (that you also negated with shield). So on turn 1 I only managed a single attack roll of 9 (from two attempts, which I had a roughly 2/3 chance of getting factoring in two attacks) and on turn 2 I managed a single attack roll in the 10-13 range from two attempts (which I had a 50 percent chance of getting, factoring in two attacks), that you managed to successfully negate with shield anyway (so I also rolled poorly on the d8, getting a 1-3 on the D8, and still not high enough to hit your shielded AC). Regardless of my poor rolling, you're totally undamaged at the end of my turn 2, and out of spell slots, and with 1 ki point remaining. No it didnt. Plate, AC 18. I use a Greatsword and Bow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
good breakdown of multiclass vs single class for 5e?
Top