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Good disadvantage for missing heart?
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<blockquote data-quote="Jester David" data-source="post: 7094950" data-attributes="member: 37579"><p>I like the emotionless aspect. That's handy and cool. It should be charmed as you're less subject to being influenced that frightened, as fear is much more primal than compassion. Fight or flight and such. </p><p>I disagree that you should be easier to kill, as you're life is literally sitting in someone else's hands. That's almost another benefit. But you could heal more slowly, as some of your life force is outside you body. </p><p></p><p><strong>Benefit:</strong> Immune to being charmed. When you make a death saving throw and roll a 5 to 9, you can instead treat that as a 10.</p><p><strong>Weakness:</strong> -5 on Wisdom (Insight) and Charisma (Persuasion) checks. Reduce Hit Dice by 1 (Or half proficiency bonus?). </p><p><strong>Flaw:</strong> <em>"I have trouble sensing the emotions of others."</em></p><p><em></em></p><p>Is it balanced? Nope. But it doesn't need to be. It's a cool boon that's awarded. It's not a feat or character option. And if it's too good, you can also choose to remove it easily enough. Plus, over time it could get worse. Really, it <em>should</em> get worse. Perhaps the PC becomes insensitive and uncaring, with the flaw increasing and they automatically fail Insight and Persuasion checks. The penalty might begin to apply to Handle Animal.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7094950, member: 37579"] I like the emotionless aspect. That's handy and cool. It should be charmed as you're less subject to being influenced that frightened, as fear is much more primal than compassion. Fight or flight and such. I disagree that you should be easier to kill, as you're life is literally sitting in someone else's hands. That's almost another benefit. But you could heal more slowly, as some of your life force is outside you body. [B]Benefit:[/B] Immune to being charmed. When you make a death saving throw and roll a 5 to 9, you can instead treat that as a 10. [B]Weakness:[/B] -5 on Wisdom (Insight) and Charisma (Persuasion) checks. Reduce Hit Dice by 1 (Or half proficiency bonus?). [B]Flaw:[/B] [I]"I have trouble sensing the emotions of others." [/I] Is it balanced? Nope. But it doesn't need to be. It's a cool boon that's awarded. It's not a feat or character option. And if it's too good, you can also choose to remove it easily enough. Plus, over time it could get worse. Really, it [I]should[/I] get worse. Perhaps the PC becomes insensitive and uncaring, with the flaw increasing and they automatically fail Insight and Persuasion checks. The penalty might begin to apply to Handle Animal. [/QUOTE]
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Good disadvantage for missing heart?
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