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Good-Flavored Evil?
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<blockquote data-quote="Edena_of_Neith" data-source="post: 3628755" data-attributes="member: 2020"><p>Is this paladin an exalted character? If yes, what kind? If no, what is his personal ethos?</p><p></p><p> </p><p></p><p> It is in dispute. Archliches and baelnorn are good aligned beings, created often with good intent. Although Negative Energy was used, Negative Energy is not necessarily evil in itself (unless you rule it so.)</p><p></p><p> </p><p></p><p> The Book of Exalted Deeds argued that life, allowing life, and promoting life were good things. Pity, mercy, and understanding were good things. I doubt killing anything unneccesarily would be a very good act, in the eyes of the BOED.</p><p> </p><p> </p><p></p><p> The BOED would say it is not an evil act.</p><p> Then again, the campaign could be set in a Ravenloft type setting. In Ravenloft, you can't create good undead, or if you somehow do they don't stay good for very long.</p><p></p><p></p><p></p><p> The rules do not prohibit it, as far as I know. In 1E and 2E, paladins could work with neutrals for brief periods, and good characters indefinitely. The paladin might not be comfortable with said mummy, but might grit his teeth and work with it.</p><p> An exalted paladin? Yes, he would work with your mummy. But beware ... he'll probably convince the local NPC cleric to have your character raised from the dead ...</p><p></p><p> </p><p></p><p> An exalted paladin could work with an evil character, but would inevitably imprison said character for his own good, 'have a talk' with him (save after 7 days or become neutral, save after another 7 days or become good.)</p><p></p><p> A non-exalted paladin? </p><p></p><p> Ask yourself this question ...</p><p></p><p> My evil character (based on an actual character of mine) decides he need not pay the merchant for the goods purchased. He tortures and kills the merchant instead. Then sets fire to the shop for the fun of it.</p><p> Now, your paladin knows of this ... he knows my evil character committed this act a while back, enjoyed every part of it, and would (and will) do it again at the first convenient opportunity.</p><p></p><p> Your paladin still want to work with my evil character?</p><p></p><p> He does?</p><p></p><p> That's unfortunate. Because once my evil character learns that your paladin is on a good and holy quest, my evil character will work with your paladin ... and sabotage his mission at just the right moment to cause the greatest devastation and wreckage, all for the greater glory and magnificence of evil.</p><p> When your paladin, in despair and disgrace, tries for repentance, my character in disguise works to turn his efforts into another disaster for everyone. After all, if I can create a new death knight, more kudos to my evil character!</p><p></p><p> But, but ... you mean, when you talk about evil, you're just talking about merely naughty folk, not truly henious and vile folk? As in, say, a mere thief who is evil because he steals and enjoys stealing, but doesn't hurt anyone directly (he threatens to, but never does) ?</p><p></p><p> I'd call that thief neutral. Evil is something special (and horrific) not mundane. </p><p> In cases like that, as a DM I'd let your paladin adventure with said 'evil person' all he wanted.</p><p></p><p> So yeah, the paladin and the mummy could adventure together in my game.</p><p></p><p> TALK WITH THE PLAYER of the paladin, make an agreement of cooperation OOC before the start (so the fun of the game is protected) and ... party on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> Yours Sincerely</p><p> Edena_of_Neith</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 3628755, member: 2020"] Is this paladin an exalted character? If yes, what kind? If no, what is his personal ethos? It is in dispute. Archliches and baelnorn are good aligned beings, created often with good intent. Although Negative Energy was used, Negative Energy is not necessarily evil in itself (unless you rule it so.) The Book of Exalted Deeds argued that life, allowing life, and promoting life were good things. Pity, mercy, and understanding were good things. I doubt killing anything unneccesarily would be a very good act, in the eyes of the BOED. The BOED would say it is not an evil act. Then again, the campaign could be set in a Ravenloft type setting. In Ravenloft, you can't create good undead, or if you somehow do they don't stay good for very long. The rules do not prohibit it, as far as I know. In 1E and 2E, paladins could work with neutrals for brief periods, and good characters indefinitely. The paladin might not be comfortable with said mummy, but might grit his teeth and work with it. An exalted paladin? Yes, he would work with your mummy. But beware ... he'll probably convince the local NPC cleric to have your character raised from the dead ... An exalted paladin could work with an evil character, but would inevitably imprison said character for his own good, 'have a talk' with him (save after 7 days or become neutral, save after another 7 days or become good.) A non-exalted paladin? Ask yourself this question ... My evil character (based on an actual character of mine) decides he need not pay the merchant for the goods purchased. He tortures and kills the merchant instead. Then sets fire to the shop for the fun of it. Now, your paladin knows of this ... he knows my evil character committed this act a while back, enjoyed every part of it, and would (and will) do it again at the first convenient opportunity. Your paladin still want to work with my evil character? He does? That's unfortunate. Because once my evil character learns that your paladin is on a good and holy quest, my evil character will work with your paladin ... and sabotage his mission at just the right moment to cause the greatest devastation and wreckage, all for the greater glory and magnificence of evil. When your paladin, in despair and disgrace, tries for repentance, my character in disguise works to turn his efforts into another disaster for everyone. After all, if I can create a new death knight, more kudos to my evil character! But, but ... you mean, when you talk about evil, you're just talking about merely naughty folk, not truly henious and vile folk? As in, say, a mere thief who is evil because he steals and enjoys stealing, but doesn't hurt anyone directly (he threatens to, but never does) ? I'd call that thief neutral. Evil is something special (and horrific) not mundane. In cases like that, as a DM I'd let your paladin adventure with said 'evil person' all he wanted. So yeah, the paladin and the mummy could adventure together in my game. TALK WITH THE PLAYER of the paladin, make an agreement of cooperation OOC before the start (so the fun of the game is protected) and ... party on. :) Yours Sincerely Edena_of_Neith [/QUOTE]
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